Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-06-10 | CGE2: Implement display of speech bubbles. | uruk | |
The sound code connected to them is still gappy. | |||
2014-06-05 | CGE2: Remove _m and xShow() from Bitmap, makeXlat() and killXlat() from Sprite. | uruk | |
They are not used in CGE2 at all (or used differently). | |||
2014-06-04 | CGE2: Remove useless 'void' | Strangerke | |
2014-06-02 | CGE2: Implement Hero::expand(), move Sprite::works()'s stub to hero.cpp. | uruk | |
2014-05-29 | CGE2: Implement snSend(). | uruk | |
2014-05-26 | CGE2: Move things around to fix broken compilation of cross-includes. | uruk | |
V2D and V3D are moved to vga13h.h | |||
2014-05-23 | CGE2: Implement Sprite::expand(). | uruk | |
Add functions: *Bitmap::moveHi() *Bitmap::moveLo() *CGE2Engine::tail() and warning comments to various places during the process. Also add _lab data member to CommandHandler::Command. | |||
2014-05-18 | CGE2: Add release() to BitMap. | uruk | |
2014-05-15 | CGE2: Add Bitmap::xLatPos(). | uruk | |
2014-04-29 | CGE2: Add parts of the graphics code. | uruk | |