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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cge2
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cge2.h
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Author
2014-07-04
CGE2: Add, implement and use saveHeroPos().
uruk
2014-06-29
CGE2: Add skeleton for save/load system.
uruk
2014-06-23
CGE2: Implement busy() and revise connected parts of the engine.
uruk
2014-06-22
CGE2: Implement snSwap().
uruk
2014-06-21
CGE2: Implement "quit menu".
uruk
2014-06-19
CGE2: Implement optionTouch().
uruk
2014-06-19
CGE2: Implement snMouse().
uruk
2014-06-19
CGE2: Implement showing the selected item in the inventory.
uruk
2014-06-19
CGE2: Implement inf().
uruk
2014-06-18
CGE2: Implement offUse().
uruk
2014-06-17
CGE2: Implement switching between scenes.
uruk
2014-06-15
CGE2: Rename caves to scenes.
uruk
2014-06-15
CGE2: Fix coordinates of mouse handling.
uruk
2014-06-15
CGE2: Rework EventManager::handleEvents().
uruk
2014-06-13
CGE2: Implement snCover and snUncover.
uruk
2014-06-12
CGE2: Implement FXP code. Still WIP, loadTab to be fixed
Strangerke
2014-06-10
CGE2: Implement display of speech bubbles.
uruk
2014-06-10
CGE2: Move kLineMax to cge2.h.
uruk
2014-06-08
CGE2: Add, implement and use Map.
uruk
2014-06-08
CGE2: Reduce number of unhandled commands (seemingly).
uruk
2014-06-08
CGE2: Implement helper functions connected to Hero.
uruk
2014-06-07
CGE2: Keep on implementing Hero.
uruk
2014-06-07
CGE2: Implement System::touch().
uruk
2014-06-06
CGE2: Implement InfoLine.
uruk
2014-06-06
CGE2: Implement Talk.
uruk
2014-06-06
CGE2: Implement Font.
uruk
2014-06-03
CGE2: USe an int for sex instead of a boolean
Strangerke
2014-06-02
CGE2: Move then implement Sprite::touch().
uruk
2014-06-02
CGE2: Add _blinkSprite.
uruk
2014-06-02
CGE2: Partially implement and use loadGame().
uruk
2014-06-01
CGE2: Add display of mouse cursor.
uruk
2014-05-30
CGE2: Fix assignments and deinitialization of _eye and _eyeTab.
uruk
2014-05-30
CGE2: Fix some warnings.
uruk
2014-05-29
CGE2: Implement snSend().
uruk
2014-05-26
CGE2: Implement loadUser() and loadPos().
uruk
2014-05-26
CGE2: Implement runGame().
uruk
2014-05-26
CGE2: Add stub for System.
uruk
2014-05-26
CGE2: Add stub for keyboard handling.
uruk
2014-05-24
CGE2: Implement snSound().
uruk
2014-05-24
CGE2: Add isHero().
uruk
2014-05-23
CGE2: Partially implement CommandHandler::runCommand().
uruk
2014-05-23
CGE2: Implement CommandHandler::idle().
uruk
2014-05-23
CGE2: Fix caveUp().
uruk
2014-05-23
CGE2: Add mainLoop() and handleFrame().
uruk
2014-05-23
CGE2: Implement Sprite::expand().
uruk
2014-05-19
CGE2: Implement feedSnail().
uruk
2014-05-19
CGE2: Add Mouse in events.h to further implement caveUp().
uruk
2014-05-19
CGE2: Further implement caveUp(), add stub for busy().
uruk
2014-05-19
CGE2: Add stubbed Font and Talk.
uruk
2014-05-19
CGE2: Further implement caveUp(), add stub for selectPocket().
uruk
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