index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
cge2
/
detection.cpp
Age
Commit message (
Collapse
)
Author
2014-12-21
CGE2: Add detection for new English freeware version
Thierry Crozat
2014-10-14
CGE2: Add detection for English v1.0 version of the game
Thierry Crozat
2014-09-18
CGE2: Add some comment concerning the fallback detection in CGE2
Strangerke
2014-09-17
CGE2: Implement fallbackDetect
Strangerke
2014-09-15
CGE2: Remove fallback detection for English translation.
Peter Bozsó
2014-09-11
CGE2: Add detection for the freeware v0.3 English
Strangerke
2014-09-06
CGE2: Update English autodetection.
Peter Bozsó
2014-09-03
CGE2: Update Polish detection v1.0 freeware
Strangerke
2014-09-01
CGE2: Add detection for Sfinx v1.0 Freeware Polish
Strangerke
2014-08-20
CGE2: Update version in the fallback detection.
uruk
2014-08-12
CGE2: Get rid of superflous game name in extra field.
Johannes Schickel
2014-08-12
CGE2: Fix fallback detection.
uruk
2014-08-11
CGE2: Get rid of detection.h, move things to detection.cpp.
uruk
2014-08-11
CGE2: Add necessary tabs in detection.cpp.
uruk
2014-08-11
CGE2: Fix typo in detection.cpp.
uruk
2014-08-03
CGE2: Some more minor cleanup
Strangerke
2014-07-09
CGE2: Add option for enabling color blind mode from the Launcher.
uruk
2014-07-04
CGE2: Implement loading from the Launcher.
uruk
2014-06-29
CGE2: Add skeleton for save/load system.
uruk
Also rename loadGame() to loadHeroes().
2014-06-28
CGE2: Add fallback detection for the currently WIP English translation.
uruk
2014-05-30
CGE2: Add detection for the WIP English translation
Strangerke
2014-04-25
CGE2: Add copyright comments to the source files.
uruk
2014-04-25
CGE2: Remove detection of Sfinx from CGE1.
uruk
2014-04-25
CGE2: Initial commit, implement detection.
uruk