aboutsummaryrefslogtreecommitdiff
path: root/engines/cge2/detection.cpp
AgeCommit message (Collapse)Author
2014-12-21CGE2: Add detection for new English freeware versionThierry Crozat
2014-10-14CGE2: Add detection for English v1.0 version of the gameThierry Crozat
2014-09-18CGE2: Add some comment concerning the fallback detection in CGE2Strangerke
2014-09-17CGE2: Implement fallbackDetectStrangerke
2014-09-15CGE2: Remove fallback detection for English translation.Peter Bozsó
2014-09-11CGE2: Add detection for the freeware v0.3 EnglishStrangerke
2014-09-06CGE2: Update English autodetection.Peter Bozsó
2014-09-03CGE2: Update Polish detection v1.0 freewareStrangerke
2014-09-01CGE2: Add detection for Sfinx v1.0 Freeware PolishStrangerke
2014-08-20CGE2: Update version in the fallback detection.uruk
2014-08-12CGE2: Get rid of superflous game name in extra field.Johannes Schickel
2014-08-12CGE2: Fix fallback detection.uruk
2014-08-11CGE2: Get rid of detection.h, move things to detection.cpp.uruk
2014-08-11CGE2: Add necessary tabs in detection.cpp.uruk
2014-08-11CGE2: Fix typo in detection.cpp.uruk
2014-08-03CGE2: Some more minor cleanupStrangerke
2014-07-09CGE2: Add option for enabling color blind mode from the Launcher.uruk
2014-07-04CGE2: Implement loading from the Launcher.uruk
2014-06-29CGE2: Add skeleton for save/load system.uruk
Also rename loadGame() to loadHeroes().
2014-06-28CGE2: Add fallback detection for the currently WIP English translation.uruk
2014-05-30CGE2: Add detection for the WIP English translationStrangerke
2014-04-25CGE2: Add copyright comments to the source files.uruk
2014-04-25CGE2: Remove detection of Sfinx from CGE1.uruk
2014-04-25CGE2: Initial commit, implement detection.uruk