Age | Commit message (Collapse) | Author |
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This reverts commit 5e099e90bcdfb87c289b919ddac60e60fbf6bdd7.
There's no need for this addition, since the intro was skippable before that too, by hitting the ESC key.
See System::touch().
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Now infoLine is working properly. Rework solidAt() to achieve that.
Also move spriteAt from talk.cpp to cge2_main.cpp, and remove the older version which didn't use V2D as a parameter.
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Also add and implement spriteAt() during the process.
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In CGE2, the top left coords are (0, kScreenHeight), not (0,0).
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Update rest of the code accordingly.
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The actual click-handling is not working yet.
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