Age | Commit message (Expand) | Author |
2014-10-28 | CGE2: Remove trailing whitespace | Filippos Karapetis |
2014-09-29 | CGE2: Initialize some variables | Strangerke |
2014-09-28 | CGE2: Silence gcc warnings | Matthew Hoops |
2014-08-13 | CGE2: Initialize _maxDist in Hero's constructor. | uruk |
2014-08-13 | CGE2: Fix possible string overflow in Hero::expand(). | uruk |
2014-08-12 | CGE2: Fix compilation | Eugene Sandulenko |
2014-08-03 | CGE2: Misc cleanup | Strangerke |
2014-08-03 | CGE2: Start removing the checks on the return value of new | Strangerke |
2014-08-02 | CGE2: Fix CppCheck warnings by reducing variable scope | Strangerke |
2014-08-01 | CGE2: Remove moveHi() and moveLo() from bitmap | Strangerke |
2014-07-29 | CGE2: Refactor Hero::expand() and Sprite::expand(). | uruk |
2014-07-17 | CGE2: Add destructor to Hero(). | uruk |
2014-07-15 | CGE2: Add Hero::contract(). | uruk |
2014-07-15 | CGE2: Try a different approach regarding _dim. | uruk |
2014-07-15 | CGE2: Hopefully fix a memory leak problem regarding Hero::_dim; | uruk |
2014-07-09 | CGE2: Rework number(). | uruk |
2014-07-08 | CGE2: Comment out Hero::contract() for now. | uruk |
2014-07-07 | CGE2: Fix another probable memory-leak source. | uruk |
2014-07-07 | CGE2: Fix Hero::setCurrent(). | uruk |
2014-07-07 | CGE2: Hopefully fix memory leak problems regarding _ext. | uruk |
2014-07-07 | CGE2: Replace NULL with nullptr everywhere. | uruk |
2014-06-30 | CGE2: Rework Hero::expand() so it won't modify Text's content. | uruk |
2014-06-28 | CGE2: Silence GCC warning in Hero::tick(). | uruk |
2014-06-23 | CGE2: Add a big hack to work around the coordinates issue | Strangerke |
2014-06-22 | CGE2: Fix some formatting in Hero. | uruk |
2014-06-22 | CGE2: Rework Hero::len(). | uruk |
2014-06-22 | CGE2: Fix mapCross(). | uruk |
2014-06-19 | CGE2: Implement Hero::fun(). | uruk |
2014-06-19 | CGE2: Implement Sprite::works(). | uruk |
2014-06-14 | CGE2: Implement snReach() and connected functions. | uruk |
2014-06-13 | CGE2: Rename setCave() to setScene(). | uruk |
2014-06-13 | CGE2: Implement Hero::turn(). | uruk |
2014-06-13 | CGE2: Implement Hero::hStep(). | uruk |
2014-06-13 | CGE2: Reimplement Hero::setCave(). | uruk |
2014-06-13 | CGE2: Implement Hero::tick(). | uruk |
2014-06-12 | CGE2: Implement FXP code. Still WIP, loadTab to be fixed | Strangerke |
2014-06-12 | CGE2: Fix code computing distance | Strangerke |
2014-06-10 | CGE2: Move kLineMax to cge2.h. | uruk |
2014-06-08 | CGE2: Implement CGE2Engine::mapCross(). | uruk |
2014-06-08 | CGE2: Rework empty-checks of strings. | uruk |
2014-06-08 | CGE2: Fix stub message in CGE2Engine::mapCross(). | uruk |
2014-06-08 | CGE2: Further implement Hero's functions. | uruk |
2014-06-08 | CGE2: Implement helper functions connected to Hero. | uruk |
2014-06-07 | CGE2: Keep on implementing Hero. | uruk |
2014-06-07 | CGE2: Implement walkTo() and snap() in Hero. | uruk |
2014-06-07 | CGE2: Fully implement caveUp(). | uruk |
2014-06-06 | CGE2: Change BitmapPtr *_shpList -> BitmapPtr _shpList. | uruk |
2014-06-03 | CGE2: Reduce the scope of some variables | Strangerke |
2014-06-03 | CGE2: nullify some pointers | Strangerke |
2014-06-03 | CGE2: Silence some gcc warnings | Strangerke |