Age | Commit message (Expand) | Author |
2014-07-26 | CGE2: Implement debug console and add a debug channel for opcodes. | uruk |
2014-07-23 | CGE2: Move inventory system's functions from cge2_main.cpp to inventory.cpp. | uruk |
2014-07-23 | CGE2: Move toolbar's functions from cge2_main.cpp to toolbar.cpp. | uruk |
2014-06-29 | CGE2: Add skeleton for save/load system. | uruk |
2014-06-21 | CGE2: Implement "quit menu". | uruk |
2014-06-08 | CGE2: Add, implement and use Map. | uruk |
2014-05-19 | CGE2: Add Mouse in events.h to further implement caveUp(). | uruk |
2014-05-19 | CGE2: Add stubbed Font and Talk. | uruk |
2014-05-12 | CGE2: Add Spare. | uruk |
2014-05-09 | CGE2: Implement CGE2Engine::loadSprite(). | uruk |
2014-05-08 | CGE2: Add Hero. | uruk |
2014-05-05 | CGE2: Add Text and a reduced skeleton of cge2_main. | uruk |
2014-05-01 | CGE2: Add sound code with working MIDI parts. | uruk |
2014-04-29 | CGE2: Add parts of the graphics code. | uruk |
2014-04-26 | CGE2: Add file I/O. | uruk |
2014-04-25 | CGE2: Initial commit, implement detection. | uruk |