Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-08-13 | CGE2: Rename _soundHandle to _sfxHandle. | uruk | |
2014-07-28 | CGE2: Get rid of more unused variables. | uruk | |
2014-07-24 | CGE2: Repair/rename checkSoundHandle(). | uruk | |
2014-07-24 | CGE2: Distinguish SFX from speech when playing sounds. | uruk | |
Now the sound options of ScummVM are taken into account when playing these two types of sounds. Until now, everything was considered SFX sound. | |||
2014-07-22 | CGE2: Add and use Sound::checkSoundHandle(). | uruk | |
2014-05-24 | CGE2: Implement snSound(). | uruk | |
Rework the whole Fx class during the process. The intro animation is working now. | |||
2014-05-01 | CGE2: Add sound code with working MIDI parts. | uruk | |