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path: root/engines/cge2/spare.h
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2014-07-21CGE2: Remove Spare::locate(char *file), since it's not used anymore.uruk
2014-07-21CGE2: Fix the issue of loading sprites with changed _ref.uruk
It fixes the problem with the multiply displayed Vulcanizer after giving him the glasses/basket ball, then saving and loading.
2014-07-04CGE2: Remove unnecessary parameter from Spare::sync().uruk
2014-07-04CGE2: Partially working save/load system.uruk
There's a mayor bug which blocks the toolbar from interaction after loading. To be investigated during the upcoming days.
2014-06-29CGE2: Implement saving.uruk
2014-06-15CGE2: Fix compilation broken by previous commit.uruk
2014-06-02CGE2: Add and use Spare::take().uruk
2014-05-19CGE2: Revise Spare::takeCave().uruk
2014-05-18CGE2: Implement Spare::dispose(), add Spare::update().uruk
2014-05-18CGE2: Revise takeCave().uruk
2014-05-13CGE2: Rename make() to store().uruk
2014-05-13CGE2: Rename take() to locate().uruk
2014-05-13CGE2: Add destructor to Spare.uruk
2014-05-13CGE2: Fix Spare.uruk
2014-05-13CGE2: Spare: store pointers instead of objects.uruk
2014-05-12CGE2: Add Spare.uruk