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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cge2
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spare.h
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2014-07-21
CGE2: Remove Spare::locate(char *file), since it's not used anymore.
uruk
2014-07-21
CGE2: Fix the issue of loading sprites with changed _ref.
uruk
It fixes the problem with the multiply displayed Vulcanizer after giving him the glasses/basket ball, then saving and loading.
2014-07-04
CGE2: Remove unnecessary parameter from Spare::sync().
uruk
2014-07-04
CGE2: Partially working save/load system.
uruk
There's a mayor bug which blocks the toolbar from interaction after loading. To be investigated during the upcoming days.
2014-06-29
CGE2: Implement saving.
uruk
2014-06-15
CGE2: Fix compilation broken by previous commit.
uruk
2014-06-02
CGE2: Add and use Spare::take().
uruk
2014-05-19
CGE2: Revise Spare::takeCave().
uruk
2014-05-18
CGE2: Implement Spare::dispose(), add Spare::update().
uruk
2014-05-18
CGE2: Revise takeCave().
uruk
2014-05-13
CGE2: Rename make() to store().
uruk
2014-05-13
CGE2: Rename take() to locate().
uruk
2014-05-13
CGE2: Add destructor to Spare.
uruk
2014-05-13
CGE2: Fix Spare.
uruk
2014-05-13
CGE2: Spare: store pointers instead of objects.
uruk
2014-05-12
CGE2: Add Spare.
uruk