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path: root/engines/cge2/talk.cpp
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2014-08-13CGE2: Initialize every member in Talk's every constructor.uruk
2014-08-03CGE2: Some more minor cleanupStrangerke
2014-08-03CGE2: Remove more checks on the return value of newStrangerke
2014-07-29CGE2: Implement setAutoColors().uruk
Add a redefinition of closest() to do so.
2014-07-25CGE2: Update another warningStrangerke
2014-07-25CGE2: Remove unused constant in Talk, fix a warningStrangerke
2014-07-17CGE2: Initialize _wideSpace in InfoLine's constructor.uruk
2014-07-09CGE2: Silence a GCC warning, reduce the scope of a variableStrangerke
2014-07-09CGE2: Rework number().uruk
2014-07-07CGE2: Replace NULL with nullptr everywhere.uruk
2014-06-27CGE2: Fix some GCC warningsStrangerke
2014-06-15CGE2: Fix coordinates of mouse handling.uruk
Now infoLine is working properly. Rework solidAt() to achieve that. Also move spriteAt from talk.cpp to cge2_main.cpp, and remove the older version which didn't use V2D as a parameter.
2014-06-15CGE2: Rework EventManager::handleEvents().uruk
Also add and implement spriteAt() during the process.
2014-06-10CGE2: Move kLineMax to cge2.h.uruk
2014-06-08CGE2: Reduce the scope of a couple of variables, fix styleStrangerke
2014-06-08CGE2: Rework empty-checks of strings.uruk
2014-06-06CGE2: Implement InfoLine.uruk
Move initialization of _font, so it precedes _infoLine's and doesn't cause more problems.
2014-06-06CGE2: Implement Talk.uruk
2014-06-06CGE2: Implement Font.uruk
2014-05-19CGE2: Add stubbed Font and Talk.uruk
All to further implement caveUp().