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path: root/engines/cge2/vga13h.cpp
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2014-05-10CGE2: Rework Sprite a bit, make _eye an engine variable.uruk
Also move screenToGround() during the process.
2014-05-10CGE2: Reimplement constructors of Sprite.uruk
2014-05-09CGE2: Implement CGE2Engine::loadSprite().uruk
Add Snail during the process and revise or expand a lot of other parts of the engine.
2014-04-29CGE2: Add parts of the graphics code.uruk