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2014-07-29CGE2: Fixes for the FXP classPaul Gilbert
2014-07-29CGE2: Fix loading during gameplay.uruk
2014-07-29CGE2: Repair computation of save checksum.uruk
2014-07-29CGE2: Prevent the engine from entering an endless loop when loading.uruk
Also remove CommandHandler::reset(), since it's not useful anymore.
2014-07-29CGE2: Fix initialization of volume switches.uruk
2014-07-29CGE2: Fix saving of moving heroes.uruk
2014-07-29CGE2: Refactor Hero::expand() and Sprite::expand().uruk
2014-07-29CGE2: Remove unused functions from EncryptedStream.uruk
2014-07-29CGE2: Remove unnecessary CHECKME comment.uruk
2014-07-29CGE2: Move ColorBank and kColorNum to one place.uruk
They are strongly connected.
2014-07-29CGE2: Implement setAutoColors().uruk
Add a redefinition of closest() to do so.
2014-07-29CGE2: Get rid of sndSetVolume() and connected code.uruk
2014-07-29CGE2: Implement Vga::rotate().uruk
2014-07-29CGE2: Initialize Vga::_rot properly.uruk
2014-07-29CGE2: Implement snCycle, add stub for Vga::rotate().uruk
2014-07-29CGE2: Remove unused code.uruk
2014-07-29CGE2: Get rid of kExitOkText.uruk
2014-07-29CGE2: Get rid of kCrackedText.uruk
2014-07-29CGE2: Remove not useful comment from switchScene().uruk
2014-07-29CGE2: Implement snFlash().uruk
2014-07-29CGE2: Don't bother with saving/loading sound options.uruk
We always get them for the setting of the Launcher.
2014-07-29CGE2: Get rid of _flag.uruk
2014-07-29CGE2: Fix graphic glitch at closing the game.uruk
2014-07-28CGE2: Fix initialization of Mouse.uruk
2014-07-28CGE2: Repair loading from savestate.uruk
2014-07-28CGE2: Keep in sync the in-game color blind option with the Launcher's.uruk
2014-07-28CGE2: Get rid of more unused variables.uruk
2014-07-28CGE2: Move implementation of Console into a .cpp file.uruk
Also get rid of unused _vm variable of it.
2014-07-28CGE2: Rename Bitmap::paint() to makeSpeechBubleTail().uruk
2014-07-28CGE2: Get rid of unused variables in Bitmap.uruk
2014-07-28CGE2: Use if-else instead of switch-case with boolean values.uruk
2014-07-28CGE2: Remove commas at the end of enumerator lists.uruk
2014-07-27CGE2: Add work around for piram_/pirami issueStrangerke
2014-07-27CGE2: Fix misleading tabulation, improve warningStrangerke
2014-07-26CGE2: Make the debug channel of the opcodes more verbose.uruk
2014-07-26CGE2: Implement debug console and add a debug channel for opcodes.uruk
2014-07-26CGE2: Remove another unused opcode.uruk
2014-07-26CGE2: Change random source.uruk
2014-07-26CGE2: Repair display of version and translation strings.uruk
2014-07-25CGE2: More refactoring in cge2.h and cge2.cpp.uruk
2014-07-25CGE2: Rearrange things a bit in cge2.h.uruk
2014-07-25CGE2: Now refactor optionTouch() the right way.uruk
2014-07-25Revert "CGE2: Refactor optionTouch()."uruk
This reverts commit 85909a52e42fb1151322bd7b5601d042ff844fad.
2014-07-25CGE2: Refactor optionTouch().uruk
2014-07-25CGE2: Refactor optionTouch().uruk
2014-07-25CGE2: Fix optionTouch().uruk
2014-07-25CGE2: Repair checkVolumeSwitches().uruk
2014-07-25CGE2: Fix optionTouch().uruk
Now you can't change the sound options via the toolbar if the Mute All option is checked in the GGM/Launcher.
2014-07-25CGE2: Get rid of unnecessary variables.uruk
2014-07-25CGE2: Implement the sfx volume button on the toolbar.uruk