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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cge2
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Commit message (
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Author
2014-06-02
CGE2: Remove unnecessary void parameters in Hero.
uruk
2014-06-02
CGE2: Implement Hero::setCurrent().
uruk
2014-06-02
CGE2: Implement Hero::expand(), move Sprite::works()'s stub to hero.cpp.
uruk
2014-06-01
CGE2: Add display of mouse cursor.
uruk
2014-05-31
CGE2: Reimplement Vga::show().
uruk
2014-05-30
CGE2: Add detection for the WIP English translation
Strangerke
2014-05-30
CGE2: Fix assignments and deinitialization of _eye and _eyeTab.
uruk
2014-05-30
CGE2: Silence a warning in runCommand
Strangerke
2014-05-30
CGE2: Fix several signed/unsigned comparisons
Strangerke
2014-05-30
CGE2: Move an unused variable in a STUB clock, initialize it (in the comment)...
Strangerke
2014-05-30
CGE2: Fix eyetab initialization
Strangerke
2014-05-30
CGE2: Clarify a STUB warning
Strangerke
2014-05-30
CGE2: Silence a warning by adding a safeguard in step()
Strangerke
2014-05-30
CGE2: Fix commandStat initialization
Strangerke
2014-05-30
CGE2: Fix some warnings.
uruk
2014-05-29
CGE2: Implement snGhost().
uruk
2014-05-29
CGE2: Implement snSend().
uruk
2014-05-29
CGE2: Implement snHide().
uruk
2014-05-29
CGE2: Finish implementation of Sprite::setSeq().
uruk
2014-05-29
CGE2: Remove unnecessary comment from vga13h.cpp.
uruk
2014-05-29
CGE2: Fix movie().
uruk
2014-05-26
CGE2: Stub out actual use of _infoLine in runGame().
uruk
2014-05-26
CGE2: Rework EncryptedStream::readLine().
uruk
2014-05-26
CGE2: Rework loadUser().
uruk
2014-05-26
CGE2: Implement loadUser() and loadPos().
uruk
2014-05-26
CGE2: Comment out calling of the intro animation during testing.
uruk
2014-05-26
CGE2: Implement runGame().
uruk
2014-05-26
CGE2: Move things around to fix broken compilation of cross-includes.
uruk
2014-05-26
CGE2: Add stub for System.
uruk
2014-05-26
CGE2: Add stub for keyboard handling.
uruk
2014-05-25
CGE2: Adjust the delay times to DOSBox's output.
uruk
2014-05-24
CGE2: Implement snSound().
uruk
2014-05-24
CGE2: Implement snRSeq() and snSeq().
uruk
2014-05-24
CGE2: Add isHero().
uruk
2014-05-24
CGE2: Revise CGE2Engine::tick().
uruk
2014-05-24
CGE2: Partially implement Sprite::step().
uruk
2014-05-24
CGE2: Some refactoring and fixing regarding runCommand().
uruk
2014-05-23
CGE2: Partially implement CommandHandler::runCommand().
uruk
2014-05-23
CGE2: Implement CommandHandler::idle().
uruk
2014-05-23
CGE2: Start implementation of CommandHandler.
uruk
2014-05-23
CGE2: Implement Sprite::hide().
uruk
2014-05-23
CGE2: Implement Sprite::show().
uruk
2014-05-23
CGE2: Fix caveUp().
uruk
2014-05-23
CGE2: Add mainLoop() and handleFrame().
uruk
2014-05-23
CGE2: Add explanation to comment in caveUp().
uruk
2014-05-23
CGE2: Implement Sprite::expand().
uruk
2014-05-22
CGE2: Fix loadSprite().
uruk
2014-05-19
CGE2: Implement feedSnail().
uruk
2014-05-19
CGE2: Further implement caveUp().
uruk
2014-05-19
CGE2: Revise Spare::takeCave().
uruk
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