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AgeCommit message (Expand)Author
2011-08-13CGE: Implement sayTime()Strangerke
2011-08-13CGE: silent valgrind warningsStrangerke
2011-08-13CGE: Fix for HLINE not being available for demoPaul Gilbert
2011-08-13CGE: Got rid of stub warnings for things that don't need to be implemented in...Paul Gilbert
2011-08-12CGE: Cleanup: remove useless classesStrangerke
2011-08-12CGE: Properly implemented MIDI music playbackPaul Gilbert
2011-08-12CGE: Work on implementing MIDI music playback.Paul Gilbert
2011-08-12CGE: Implemented sound effectsPaul Gilbert
2011-08-10CGE: Further fixes to savegames.Paul Gilbert
2011-08-10CGE: Fixes for saving gamesPaul Gilbert
2011-08-10CGE: Save the game if the game is quit via closing the windowPaul Gilbert
2011-08-10CGE: Decrease delay amounts to give better precision for frame executionPaul Gilbert
2011-08-07CGE: Remove JBW flag (useless)Strangerke
2011-08-07CGE: Fix a couple of warnings reported by cppcheckStrangerke
2011-08-06CGE: Fix memory leaks in pocket listPaul Gilbert
2011-08-06CGE: Removed the _mini data block originally used to hold inventory shapes in...Paul Gilbert
2011-08-06CGE: Fixed up freeing of caveValues dataPaul Gilbert
2011-08-06CGE: Fix uninitialised warning on event pollingPaul Gilbert
2011-08-06CGE: Removed redundant _sprite creation in engine setupPaul Gilbert
2011-08-06CGE: Fix memory leak with _sprite global spritePaul Gilbert
2011-08-06CGE: Re-added an explicit check in Sprite destructor against _sprite variablePaul Gilbert
2011-08-06CGE: Fix memory leak with savegame thumbnailsPaul Gilbert
2011-08-06CGE: Fixed non-portability in loading _heroXY arrayPaul Gilbert
2011-08-06CGE: Fix mismatched delete in Bitmap::_vPaul Gilbert
2011-08-06CGE: Fix uninitialised value Valgrind warnings when saving sprite dataPaul Gilbert
2011-08-06CGE: Fix another shadowed variable warningPaul Gilbert
2011-08-06CGE: Fixed warning of shadowed variablePaul Gilbert
2011-08-06CGE: Changed sprite shape list loading to exceed size specified by _shpCntPaul Gilbert
2011-08-06Merge branch 'soltys_wip2' of github.com:Strangerke/scummvm into soltys_wip2Strangerke
2011-08-05CGE: Added an assert to test out of bounds sprite shape accessPaul Gilbert
2011-08-05CGE: Fix mismatched memory free.Paul Gilbert
2011-08-05CGE: Fixed compiler warning of shadowed variablePaul Gilbert
2011-08-05CGE: Built an English version game archivePaul Gilbert
2011-08-03CGE: Fix display of info text at the beginning of the gameStrangerke
2011-08-02CGE: Rename some more definesStrangerke
2011-08-01CGE: Clean eventManagerStrangerke
2011-07-31CGE: Replace magic values by defines, rename some definesStrangerke
2011-07-31CGE: Improve keyboard behavior for non-US layoutsStrangerke
2011-07-31CGE: Rename some class members, various clean upStrangerke
2011-07-30CGE: Move some conditional defines to variablesStrangerke
2011-07-30CGE: Remove HeartStrangerke
2011-07-30CGE: un-static-fy several variables, clean Heart classStrangerke
2011-07-29CGE: Remove Startup class, set _fx and _sound as dynamicStrangerke
2011-07-28CGE: Janitorial: remove trailing spacesStrangerke
2011-07-28CGE: Remove summa variable, formerly used for the protection checkStrangerke
2011-07-25CGE: Remove _core from Startup classStrangerke
2011-07-25CGE: Remove EMM and EMS classesStrangerke
2011-07-25CGE: Replace 'no core' checks by assertsStrangerke
2011-07-24CGE: Remove DrvInfo, rename some enumsStrangerke
2011-07-23CGE: Rename IOMode and SnCom enumsStrangerke