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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cge
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Commit message (
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Author
2014-09-17
CGE: Cleanup detection, implement fallbackDetect
Strangerke
2014-09-16
CGE: Remove fallback detection.
Peter Bozsó
2014-08-12
CGE: Get rid of superflous game name in extra field.
Johannes Schickel
2014-08-12
Merge pull request #488 from urukgit/cge2
Eugene Sandulenko
2014-08-11
CGE: Fix EncryptedStream::err().
uruk
2014-06-15
CGE: Remove (broken) variable length specification
Strangerke
2014-06-15
CGE: Use booleans instead of uint16 in flag structure
Strangerke
2014-05-30
Merge branch 'master' of https://github.com/scummvm/scummvm into cge2
uruk
2014-05-27
ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
Johannes Schickel
2014-05-27
ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
Johannes Schickel
2014-04-29
Merge remote-tracking branch 'origin/master' into cge2
uruk
2014-04-29
CGE: Replace magic numbers with defines.
uruk
2014-04-25
CGE2: Remove detection of Sfinx from CGE1.
uruk
2014-03-15
CGE: Remove a useless structure member, reduce a variable scope
Strangerke
2014-03-15
CGE: Remove a useless variable, remove some associated dead code
Strangerke
2014-03-15
CGE: Reorder CGEEngine constructor
Strangerke
2014-03-15
CGE: Move several variable initializations to the constructor
Strangerke
2014-03-11
CGE: Get rid of a magic value in file seek
Strangerke
2014-03-11
CGE: Remove the useless return value of XCrypt()
Strangerke
2014-03-10
CGE: Fix 2 more obsolete debug messages
Strangerke
2014-03-10
CGE: Fix obsolete debug message
Strangerke
2014-03-02
CGE: Fix some uninitialized variables
Strangerke
2014-03-02
CGE: Add a comment about an intended fall-through
Strangerke
2014-03-02
CGE: Move hero shadow check inside hero check in sceneUp()
Strangerke
2014-03-02
CGE: Add a safeguard in pocFul
Strangerke
2014-02-19
CGE: Some British to American english
Strangerke
2014-02-18
CGE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-17
CGE: Indent REGISTER_PLUGIN_* for consistency.
Johannes Schickel
2014-02-16
CGE: Janitorial - Remove trailing spaces
Strangerke
2014-02-13
CGE: Add an option to toggle color blind mode from the launcher
Strangerke
2014-02-09
CGE: Reduce the scope of some variables
Strangerke
2014-01-17
Merge pull request #417 from digitall/STACK_fixes
Johannes Schickel
2014-01-17
CGE: Further alignment fixes to Bitmap class.
D G Turner
2014-01-15
ALL: Remove optimization unstable code on checking for null after new.
D G Turner
2014-01-12
CGE: Remove unecessary void pointer usage in resource file I/O.
D G Turner
2013-12-17
CGE: Fix check on file handlers
Strangerke
2013-11-24
BUILD: Remove need for engine.mk in each engine directory.
D G Turner
2013-11-24
BUILD: Remove need for engine-plugin.h in engines.
D G Turner
2013-11-24
BUILD: Split engines/plugins_table header down to a file per engine.
D G Turner
2013-11-24
BUILD: Split engines.mk down to a single file per engine.
D G Turner
2013-11-24
BUILD: Split configure.engines down to a single file per engine.
D G Turner
2013-11-10
CGE: Ensure string copy don't overrun. Fix CID 1003674 to 1003678
Strangerke
2013-10-30
CGE: Add detection entry for translated Spanish Soltys
Thierry Crozat
2013-08-03
CGE: Take advantage of Surface::getPixels.
Johannes Schickel
2013-08-03
CGE: Prefer getBasePtr over direct Surface::pixels access.
Johannes Schickel
2013-07-14
JANITORIAL: Remove trailing whitespace
Sven Hesse
2013-07-04
Merge pull request #331 from sev-/gsoc2012-eventsrecorder
Eugene Sandulenko
2013-05-27
CGE: Pass proper size of detection entries to AdvancedMetaEngine code.
Johannes Schickel
2013-05-26
CGE: Fix warning in detection
Strangerke
2013-05-19
CGE: Introduce gametype
Strangerke
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