Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-10-10 | CHEWY: Create a scene class | Filippos Karapetis | |
2016-10-10 | CHEWY: Move cursor related functions into a separate file | Filippos Karapetis | |
2016-10-04 | CHEWY: Initial support for in-game texts (game dialog texts) | Filippos Karapetis | |
2016-10-03 | CHEWY: Fix define for chewy.h | Filippos Karapetis | |
2016-10-03 | CHEWY: Add an event manager, and get rid of g_engine | Filippos Karapetis | |
2016-10-03 | CHEWY: Initial work on cursor animations | Filippos Karapetis | |
2016-10-03 | CHEWY: Add a sound player class and use the proper game resolution | Filippos Karapetis | |
Currently, speech and sound effects are supported, but the current music playing implementation is wrong, as the game's music is encoded in custom MOD-like files. With the current music implementation, the PCM parts of these files are played | |||
2016-10-03 | CHEWY: Add a console, with a "dump" command to dump resources | Filippos Karapetis | |
2016-10-03 | CHEWY: Added engine stub | Eugene Sandulenko | |