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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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chewy
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graphics.cpp
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2017-03-14
CHEWY: Properly clip drawn text
Filippos Karapetis
2017-03-14
CHEWY: More work on scene hotspots
Filippos Karapetis
2016-11-13
CHEWY: Plug memory leaks
Eugene Sandulenko
2016-10-10
CHEWY: Remove duplicate table
Filippos Karapetis
2016-10-10
CHEWY: Move cursor related functions into a separate file
Filippos Karapetis
2016-10-10
CHEWY: Add support for palette fadeout to videos
Filippos Karapetis
2016-10-09
CHEWY: Move all sound functions into sound.*
Filippos Karapetis
2016-10-04
CHEWY: Initial support for in-game texts (game dialog texts)
Filippos Karapetis
2016-10-03
CHEWY: Rename some variables
Filippos Karapetis
2016-10-03
CHEWY: Implement initial sprite drawing, font loading and text drawing
Filippos Karapetis
2016-10-03
CHEWY: Add an event manager, and get rid of g_engine
Filippos Karapetis
2016-10-03
CHEWY: Initial work on cursor animations
Filippos Karapetis
2016-10-03
CHEWY: Initial support for game sprites
Filippos Karapetis
2016-10-03
CHEWY: Properly close videos when they end
Filippos Karapetis
2016-10-03
CHEWY: Add initial video (CFO) player
Filippos Karapetis
The game's videos are modified FLICs. There are some changes needed to our FLIC decoder, which are included in a separate commit
2016-10-03
CHEWY: Use a specialized resource handler for each resource
Filippos Karapetis
2016-10-03
CHEWY: Add support for SFX and speech resources to the resource manager
Filippos Karapetis
2016-10-03
CHEWY: Another bugfix for drawImage()
Filippos Karapetis
2016-10-03
CHEWY: Bugfix for drawImage()
Filippos Karapetis
2016-10-03
CHEWY: Add a graphics class and an image drawing test
Filippos Karapetis