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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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chewy
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Commit message (
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Author
2017-01-08
CHEWY: Add console command to change scenes
Filippos Karapetis
2017-01-08
CHEWY: Initial implementation of scene sprites, props and hotspots
Filippos Karapetis
2017-01-08
CHEWY: Make the error for invalid text resources more verbose
Filippos Karapetis
2017-01-08
CHEWY: Clean up cursors a bit
Filippos Karapetis
2016-11-13
CHEWY: Plug memory leaks
Eugene Sandulenko
2016-11-01
CHEWY: Add additional version information to detection entries
rootfather
2016-10-16
CHEWY: Add detection entries for German versions
rootfather
2016-10-10
CHEWY: Create a scene class
Filippos Karapetis
2016-10-10
CHEWY: Remove duplicate table
Filippos Karapetis
2016-10-10
CHEWY: Move cursor related functions into a separate file
Filippos Karapetis
2016-10-10
CHEWY: Add support for palette fadeout to videos
Filippos Karapetis
2016-10-10
CHEWY: Fix typo
Filippos Karapetis
2016-10-09
CHEWY: Initial work on converting TMF music data back to MOD data
Filippos Karapetis
2016-10-09
CHEWY: Move all sound functions into sound.*
Filippos Karapetis
2016-10-09
CHEWY: Use atds.tap for detection
Filippos Karapetis
2016-10-09
CHEWY: Pass the text parameter of getLine() by reference
Filippos Karapetis
2016-10-07
CHEWY: Fix undefined behavior
Filippos Karapetis
2016-10-07
CHEWY: Properly dispose audio streams after use
Filippos Karapetis
2016-10-07
CHEWY: Const correctness
Filippos Karapetis
2016-10-07
CHEWY: Use new instead of malloc() in the CFO video decoder
Filippos Karapetis
2016-10-05
CHEWY: Optimize font drawing
Filippos Karapetis
2016-10-05
CHEWY: Add support for in-game texts
Filippos Karapetis
2016-10-04
CHEWY: Initial support for in-game texts (game dialog texts)
Filippos Karapetis
2016-10-03
CHEWY: Properly handle the text encryption in atds.tap (game texts)
Filippos Karapetis
2016-10-03
CHEWY: Process events while waiting for video music to end
Filippos Karapetis
2016-10-03
CHEWY: Mask potentially overflown palette values
Filippos Karapetis
2016-10-03
CHEWY: Fix define for chewy.h
Filippos Karapetis
2016-10-03
CHEWY: TCF resources contain error messages, not in-game text
Filippos Karapetis
2016-10-03
CHEWY: Fix compilation
Filippos Karapetis
2016-10-03
CHEWY: Fix warnings about shadowed and unused variables
Filippos Karapetis
2016-10-03
CHEWY: Some cleanup, and remove a seemingly unused resource
Filippos Karapetis
2016-10-03
CHEWY: Rename some variables
Filippos Karapetis
2016-10-03
CHEWY: Implement initial sprite drawing, font loading and text drawing
Filippos Karapetis
2016-10-03
CHEWY: Use virtual destructors. Some cleanup
Filippos Karapetis
2016-10-03
CHEWY: Add the event manager to module.mk
Filippos Karapetis
2016-10-03
CHEWY: Add an event manager, and get rid of g_engine
Filippos Karapetis
2016-10-03
CHEWY: Initial work on cursor animations
Filippos Karapetis
2016-10-03
CHEWY: Initial support for game sprites
Filippos Karapetis
2016-10-03
CHEWY: Remove some unused CFO video custom sub chunks
Filippos Karapetis
2016-10-03
CHEWY: Add support for sound effects in videos
Filippos Karapetis
2016-10-03
CHEWY: Properly close videos when they end
Filippos Karapetis
2016-10-03
CHEWY: Add initial video (CFO) player
Filippos Karapetis
2016-10-03
CHEWY: Initial work on game videos
Filippos Karapetis
2016-10-03
CHEWY: Add a TODO for the currently unhandled resource files
Filippos Karapetis
2016-10-03
CHEWY: Add support for encrypted text resources
Filippos Karapetis
2016-10-03
CHEWY: Use a specialized resource handler for each resource
Filippos Karapetis
2016-10-03
CHEWY: Add methods for playing sound, speech and music to the debugger
Filippos Karapetis
2016-10-03
CHEWY: Add a sound player class and use the proper game resolution
Filippos Karapetis
2016-10-03
CHEWY: Add support for SFX and speech resources to the resource manager
Filippos Karapetis
2016-10-03
CHEWY: Another bugfix for drawImage()
Filippos Karapetis
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