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path: root/engines/cine/anim.cpp
AgeCommit message (Expand)Author
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-29removed some resource related memory leaksGregory Montoir
2007-05-29added code for freePartRange, freePartEntry and freeOverlay (also renamed som...Gregory Montoir
2007-05-13added basic support for sounds playback in Amiga versions (only tested with t...Gregory Montoir
2006-11-23Fix bug #1599267: "FW: Ungraceful exit from copy protection screen"Eugene Sandulenko
2006-05-26As far as I can tell, there's no longer any reason for PartBuffer and AnimDataTorbjörn Andersson
2006-04-10If I understand things correctly, cinE used to dump the entire animDataTableTorbjörn Andersson
2006-04-08Cleanup.Torbjörn Andersson
2006-04-05I don't think assert(0) is a particularly helpful error message...Torbjörn Andersson
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-03-23uint8 -> byteEugene Sandulenko
2006-03-23Got rid of ASSERT and ASSERT_PTR definesEugene Sandulenko
2006-03-16- added defines to handle the different mouse cursorsGregory Montoir
2006-03-03Eliminate flip_support.cpp file.Eugene Sandulenko
2006-02-27cleanupGregory Montoir
2006-02-25cleanup (endianess fixes, fixed partBufferStruct structure)Gregory Montoir
2006-02-25Reducing the header dependencies in cine a bit moreMax Horn
2006-02-25- avoid using typedef for structs (it is just not necessary in C++)Max Horn
2006-02-25Moved cine engine into namespace CineMax Horn
2006-02-24cleanupGregory Montoir
2006-02-23formating codePaweł Kołodziejski
2006-02-23Fix a few compile warnings.Travis Howell
2006-02-23Cleanup to remove duplicate type definesTravis Howell
2006-02-22Initial version of Cinematique engine evo 1.Eugene Sandulenko