Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-08-19 | Fix for bug #2057656: FW: Assert during demo (regression). | Kari Salminen | |
Future Wars's Amiga demo is trying to load collision data files 'L8_MK.NEO' and 'L23_MK.NEO' that aren't supplied with the demo. Previous code crashed when a file couldn't be found, now it gives a warning instead. svn-id: r34036 | |||
2008-08-06 | Renamed page3Raw to collisionPage so it's more apparent what it does. | Kari Salminen | |
svn-id: r33669 | |||
2008-07-28 | Added loading of temporary Operation Stealth savegames. Needs testing! | Kari Salminen | |
- Music related settings and adBgVar0 & adBgVar1 aren't loaded currently. Modified resetEngine to also reset more of the Operation Stealth specific variables. Added getter for background scrolling value. Changed additional background indices 1 & 2 from byte to uint16. Made savegame loading functions return !in.ioFailed() as return value instead of true as previously. svn-id: r33379 | |||
2008-05-24 | Patch #1969189: "CinE renderer rewrite" | Eugene Sandulenko | |
svn-id: r32257 | |||
2008-04-21 | Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost | Eugene Sandulenko | |
svn-id: r31651 | |||
2008-04-07 | Patch #1913862: "CinE Script system" | Eugene Sandulenko | |
svn-id: r31444 | |||
2007-12-13 | Cleanup | Filippos Karapetis | |
svn-id: r29844 | |||
2007-12-09 | - minor screen fix for OS | Gregory Montoir | |
- added new debug channel for sound - updated 2 opcodes comments svn-id: r29790 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-06-08 | Fixed some Valgrind warnings (overlapping source and destination in strcpy()). | Torbjörn Andersson | |
svn-id: r27207 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-29 | removed some resource related memory leaks | Gregory Montoir | |
svn-id: r27007 | |||
2007-05-19 | removed 4 unused offscreen buffers ; also changed several 64k buffers to be ↵ | Gregory Montoir | |
dynamically allocated. svn-id: r26879 | |||
2006-10-15 | Add proper game detection to CinE engine. | Eugene Sandulenko | |
svn-id: r24320 | |||
2006-05-26 | As far as I can tell, there's no longer any reason for PartBuffer and AnimData | Torbjörn Andersson | |
to be packed, so I've removed the packing and added the 'refresh' field to AnimData instead of having it as a separate array. On the other hand, animHeaderStruct and animHeader2Struct *should* have been packed, but weren't. I've changed they way they are initialised so that the packing should no longer matter for them either. svn-id: r22651 | |||
2006-04-07 | Small cleanup. | Torbjörn Andersson | |
svn-id: r21655 | |||
2006-04-06 | Fixed another "worked in cinE, broken in ScummVM" bug that made it impossible | Torbjörn Andersson | |
to interact with the objects in the second room. We were passing the wrong pointer to gfxConvertSpriteToRaw() in loadCt(), causing page3Raw (which I believe is an "image" mapping screen coordinates to objects) to be wrong. svn-id: r21646 | |||
2006-03-29 | Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵ | Max Horn | |
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500 | |||
2006-03-23 | uint8 -> byte | Eugene Sandulenko | |
svn-id: r21414 | |||
2006-03-23 | Got rid of ASSERT and ASSERT_PTR defines | Eugene Sandulenko | |
svn-id: r21412 | |||
2006-03-16 | - added defines to handle the different mouse cursors | Gregory Montoir | |
- revised the way NUM_MAX_PARTDATA and NUM_MAX_ANIMDATA are used - renamed some variables - constify'ed function arguments - minor cleanup svn-id: r21338 | |||
2006-03-09 | minor cleanup. | Gregory Montoir | |
svn-id: r21189 | |||
2006-03-03 | Eliminate flip_support.cpp file. | Eugene Sandulenko | |
svn-id: r21045 | |||
2006-02-25 | cleanup (endianess fixes, fixed partBufferStruct structure) | Gregory Montoir | |
svn-id: r20881 | |||
2006-02-25 | Some more cine header cleanup | Max Horn | |
svn-id: r20859 | |||
2006-02-25 | Reducing the header dependencies in cine a bit more | Max Horn | |
svn-id: r20857 | |||
2006-02-25 | Moved cine engine into namespace Cine | Max Horn | |
svn-id: r20851 | |||
2006-02-23 | formating code | Paweł Kołodziejski | |
svn-id: r20835 | |||
2006-02-23 | Cleanup to remove duplicate type defines | Travis Howell | |
svn-id: r20821 | |||
2006-02-22 | Initial version of Cinematique engine evo 1. | Eugene Sandulenko | |
svn-id: r20813 |