Age | Commit message (Expand) | Author |
---|---|---|
2006-04-10 | Use our standard save file manager class to read and write the save games, | Torbjörn Andersson |
2006-04-09 | Moved GameSettings to namespace Cine; moved savePath to various.cpp | Max Horn |
2006-04-01 | Removed superfluous addDefaultDirectory call, as well as two unused bad membe... | Max Horn |
2006-03-23 | Got rid of ASSERT and ASSERT_PTR defines | Eugene Sandulenko |
2006-03-16 | - added defines to handle the different mouse cursors | Gregory Montoir |
2006-02-25 | Some more cine header cleanup | Max Horn |
2006-02-25 | Reducing the header dependencies in cine a bit more | Max Horn |
2006-02-25 | - avoid using typedef for structs (it is just not necessary in C++) | Max Horn |
2006-02-25 | Moved cine engine into namespace Cine | Max Horn |
2006-02-24 | cleanup | Gregory Montoir |
2006-02-23 | Cleanup to remove duplicate type defines | Travis Howell |
2006-02-22 | Initial version of Cinematique engine evo 1. | Eugene Sandulenko |