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path: root/engines/cine/gfx.cpp
AgeCommit message (Expand)Author
2010-06-24Fixed use of uninitialized variable.Johannes Schickel
2010-06-15CINE: Fix bug #2812694.Eugene Sandulenko
2010-05-19Implement FR #2841494: FW: Pause doesn't workEugene Sandulenko
2010-04-28CINE: Get rid of some global constructor usesMax Horn
2010-04-21CINE: Change Doxygen commands to match our CFCMax Horn
2010-03-18COMMON: Get rid of Common::StringListMax Horn
2010-01-25Hopefully fix highlight background color in PC versions of CinE games.Johannes Schickel
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-07The default keycolor for mouse pointers used to be 255.Marcus Comstedt
2009-09-22Clear menu stack in FWRenderer deconstructor.Johannes Schickel
2009-09-22Implement menu stack to support all menu color effects, specific to the Amiga...Johannes Schickel
2009-09-21Changed AMIGA menu code to closer match the original. (The menu item highligh...Johannes Schickel
2009-09-21Fix box outline color for FW Amiga.Johannes Schickel
2009-09-20Changed some type names to match our coding guidelines.Johannes Schickel
2009-09-20Implement support for transparent dialgue boxes in the Amiga version of Futur...Johannes Schickel
2009-08-25Fix for bugs #2843081 "FW: Assert starting demo (regression)" and #2843080 "O...Johannes Schickel
2009-06-11Fix Operation Stealth's 2nd arcade sequence's revolving doors.Kari Salminen
2009-06-08Convert FWRenderer and OSRenderer to use Cine::Palette.Kari Salminen
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-11-18Make the 256 color transformPaletteRange-function and Future Wars's refreshPa...Kari Salminen
2008-10-22Remove unnecessary function overloadings for loadBg16 and loadBg256.Kari Salminen
2008-10-22Make incrustMask and incrustSprite only draw to the current background in Ope...Kari Salminen
2008-08-25Added a warning to bug #2055912's fix committed in revision 34132.Kari Salminen
2008-08-24Fix for bug #2055912: FW: incrustSprite fails on savegame loading.Kari Salminen
2008-08-20Fix font loading:Kari Salminen
2008-08-17Added some documentation about how data is unpacked in gfxConvertSpriteToRaw ...Kari Salminen
2008-08-17Forwardport of branch-0-12-0's r33966: Fix to Future Wars's rendering of type...Kari Salminen
2008-08-14Moved showing of the collision page from Alt-key to F11-key because Alt confl...Kari Salminen
2008-08-14Added debug showing of the collision page when pressing the Alt key. Alt isn'...Kari Salminen
2008-08-13Type 21 overlay comment update (Found the drawing routine in the disassembly ...Kari Salminen
2008-08-12Fixed drawPlainBox's boundary checking (It wrote outside the screen occasiona...Kari Salminen
2008-08-12Fix for GCC warning in OSRenderer::renderOverlay: declaration of 'len' shadow...Kari Salminen
2008-08-12Changed commandBuffer from a char[80] to Common::String and made FWRenderer::...Kari Salminen
2008-08-11Made Operation Stealth's action failure messages use a background color set b...Kari Salminen
2008-08-11Implemented drawMessage changes for Operation Stealth's timed cutscenes (Nega...Kari Salminen
2008-08-11Moved fontParamTable inside TextHandler struct and made it a constant size as...Kari Salminen
2008-08-09Converted animDataTable from a plain array to a Common::Array. Should help to...Kari Salminen
2008-08-09Converted objectTable from a plain array to a Common::Array. Should help to c...Kari Salminen
2008-08-09Made type 21 & 22 overlays not be flipped (The oxygen gauge looks actually be...Kari Salminen
2008-08-09Made drawPlainBox's effective width and height always at least one.Kari Salminen
2008-08-09Added preliminary version of drawing type 22 overlays (Such overlays are adde...Kari Salminen
2008-08-09Added updating of global variable var5 to Operation Stealth's renderOverlay f...Kari Salminen
2008-08-07Added precautionary tests to background scrolling function in Operation Steal...Kari Salminen
2008-08-07Made drawPlainBox handle border cases so it won't corrupt memory so easily. T...Kari Salminen
2008-08-07Fix for popup boxes sometimes blocking animation when they shouldn't in Opera...Kari Salminen
2008-08-06Renamed page3Raw to collisionPage so it's more apparent what it does.Kari Salminen
2008-08-06HACK: Force oxygen to maximum during Operation Stealth's first arcade sequence.Kari Salminen
2008-07-28Added loading of temporary Operation Stealth savegames. Needs testing!Kari Salminen
2008-07-27Added a preliminary saving routine for Operation Stealth (Disabled by default...Kari Salminen
2008-07-22Fix for bug #2019355 (FW: broken compatibility with 0.11.1 saves):Kari Salminen