Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-11-13 | Started moving Save/Load code to saveload.cpp/.h | Filippos Karapetis | |
svn-id: r35033 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 | |||
2008-04-21 | Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost | Eugene Sandulenko | |
svn-id: r31651 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2007-05-19 | added basic support for Amiga music playback | Gregory Montoir | |
svn-id: r26870 | |||
2007-05-13 | removed duplicated code (BASESON datafiles can be loaded with the existing ↵ | Gregory Montoir | |
bundle related functions) svn-id: r26836 | |||
2006-11-11 | Improve international support in CINE engine. | Eugene Sandulenko | |
svn-id: r24678 | |||
2006-10-15 | Add proper game detection to CinE engine. | Eugene Sandulenko | |
svn-id: r24320 | |||
2006-08-28 | Removed the copy protection bypass for Future Wars. We should only bypass the | Torbjörn Andersson | |
copy protection if we know there were versions sold that either didn't have the protection, or failed to include the information needed to get past it. Besides, this particular bypassing doesn't work. The game appears to start just fine, but the transporter early in the game is rendered non-functional. svn-id: r23801 | |||
2006-06-24 | * Renamed config.mak to config.mk | Max Horn | |
* Renamed common.rules to rules.mk * Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it) svn-id: r23275 | |||
2006-03-03 | Eliminate flip_support.cpp file. | Eugene Sandulenko | |
svn-id: r21045 | |||
2006-02-25 | Fix cine module.mk file (this fixed the dependencies system) | Max Horn | |
svn-id: r20855 | |||
2006-02-22 | Initial version of Cinematique engine evo 1. | Eugene Sandulenko | |
svn-id: r20813 |