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path: root/engines/cine/module.mk
AgeCommit message (Collapse)Author
2008-11-13Started moving Save/Load code to saveload.cpp/.hFilippos Karapetis
svn-id: r35033
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
svn-id: r31888
2008-04-21Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghostEugene Sandulenko
svn-id: r31651
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
svn-id: r30664
2007-05-19added basic support for Amiga music playbackGregory Montoir
svn-id: r26870
2007-05-13removed duplicated code (BASESON datafiles can be loaded with the existing ↵Gregory Montoir
bundle related functions) svn-id: r26836
2006-11-11Improve international support in CINE engine.Eugene Sandulenko
svn-id: r24678
2006-10-15Add proper game detection to CinE engine.Eugene Sandulenko
svn-id: r24320
2006-08-28Removed the copy protection bypass for Future Wars. We should only bypass theTorbjörn Andersson
copy protection if we know there were versions sold that either didn't have the protection, or failed to include the information needed to get past it. Besides, this particular bypassing doesn't work. The game appears to start just fine, but the transporter early in the game is rendered non-functional. svn-id: r23801
2006-06-24* Renamed config.mak to config.mkMax Horn
* Renamed common.rules to rules.mk * Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it) svn-id: r23275
2006-03-03Eliminate flip_support.cpp file.Eugene Sandulenko
svn-id: r21045
2006-02-25Fix cine module.mk file (this fixed the dependencies system)Max Horn
svn-id: r20855
2006-02-22Initial version of Cinematique engine evo 1.Eugene Sandulenko
svn-id: r20813