Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-04-21 | CINE: Change Doxygen commands to match our CFC | Max Horn | |
svn-id: r48764 | |||
2010-01-03 | Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null | Torbjörn Andersson | |
before freeing it, which isn't necessary. svn-id: r46941 | |||
2009-09-20 | Changed some type names to match our coding guidelines. | Johannes Schickel | |
svn-id: r44224 | |||
2008-08-09 | Converted objectTable from a plain array to a Common::Array. Should help to ↵ | Kari Salminen | |
catch out of bounds access errors that may cause memory corruption. svn-id: r33725 | |||
2008-07-01 | Fixed unitialized variables | Max Horn | |
svn-id: r32865 | |||
2008-06-30 | Implemented resetGfxEntityEntry and made it used where appropriate (The ↵ | Kari Salminen | |
function wasn't very easy to reverse engineer so it may have flaws still, but let's hope it doesn't ;-)). svn-id: r32848 | |||
2008-06-26 | Implemented Operation Stealth's version of addOverlay(objectIndex, overlayType). | Kari Salminen | |
svn-id: r32816 | |||
2008-06-25 | Implemented opcode: | Kari Salminen | |
- 0x8D: o2_op8D (Didn't come up with a descriptive name yet) Compares ranges of x, y and mask parameters between two objects. Possibly some kind of an intersection testing function? svn-id: r32785 | |||
2008-06-24 | Fixed opcodes: | Kari Salminen | |
- 0xA0: o2_addGfxElementType20 (Was o2_addGfxElementA0) Implemented opcodes: - 0xA1: o2_removeGfxElementType20 (Was o2_removeGfxElementA0) - 0xA2: o2_addGfxElementType21 (Was o2_opA2) - 0xA3: o2_removeGfxElementType21 (Was o2_opA3) NOTE: Drawing of type 21 overlay elements isn't coded yet. svn-id: r32769 | |||
2008-05-29 | Added check in modifyObjectParam's start (Verified with FW & OS PC versions' ↵ | Kari Salminen | |
disassemblies). Also removed superfluous default-case, hopefully no compiler will complain about this :). svn-id: r32371 | |||
2008-05-29 | Verified most parts of opcode 0x01 (o1_modifyObjectParam) against Future ↵ | Kari Salminen | |
Wars's and Operation Stealth's disassembly (Only part of switch case 3 still left to do). svn-id: r32360 | |||
2008-05-24 | Patch #1969189: "CinE renderer rewrite" | Eugene Sandulenko | |
svn-id: r32257 | |||
2008-04-21 | Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost | Eugene Sandulenko | |
svn-id: r31651 | |||
2008-04-07 | Patch #1913862: "CinE Script system" | Eugene Sandulenko | |
svn-id: r31444 | |||
2008-01-01 | Slightly modified patch #1848173: "ScriptVars class implementation for CinE" | Eugene Sandulenko | |
svn-id: r30125 | |||
2007-12-24 | Change 3 remaining free() to delete, which were not changed with commit ↵ | Filippos Karapetis | |
#29841 (part of patch #1848173) svn-id: r29972 | |||
2007-12-14 | Cleanup | Filippos Karapetis | |
svn-id: r29858 | |||
2007-12-13 | use CLIP template for clipping, made an array static const and renamed ↵ | Gregory Montoir | |
MAX_OBJECTDATA to MAX_VAR svn-id: r29853 | |||
2007-12-13 | Added a proper fix for bug #1733238 - "FW: crash in copier room", taken from ↵ | Filippos Karapetis | |
next_ghost's patch #1848173 - "ScriptVars class implementation for CinE" svn-id: r29852 | |||
2007-12-13 | Cleanup | Filippos Karapetis | |
svn-id: r29844 | |||
2007-12-13 | Changed the C style malloc/free to the C++ style new/delete | Filippos Karapetis | |
svn-id: r29841 | |||
2007-12-08 | Cleanup and simplification | Filippos Karapetis | |
svn-id: r29754 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-06-12 | Fix for #1733238 - FW: crash in copier room | Filippos Karapetis | |
svn-id: r27376 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-29 | removed some resource related memory leaks | Gregory Montoir | |
svn-id: r27007 | |||
2007-05-29 | added code for freePartRange, freePartEntry and freeOverlay (also renamed ↵ | Gregory Montoir | |
some functions and variables). svn-id: r27006 | |||
2007-05-13 | removed duplicated code (BASESON datafiles can be loaded with the existing ↵ | Gregory Montoir | |
bundle related functions) svn-id: r26836 | |||
2006-04-12 | Fixed serious bug in removeOverlayElement() that would cause it to fail. This | Torbjörn Andersson | |
caused getObjectUnderCursor() select the wrong object because the object list was no longer guaranteed to be sorted on priority ("mask"). In Future Wars, this made it difficult (impossible?) to pick up the tunic, because the game would pick the bushes instead, even though the tunic had a higher priority. svn-id: r21825 | |||
2006-04-12 | cleanup | Eugene Sandulenko | |
svn-id: r21819 | |||
2006-04-08 | Cleanup. | Torbjörn Andersson | |
svn-id: r21681 | |||
2006-04-05 | Fixed bug in loadObject() where the data pointer was only advanced for the | Torbjörn Andersson | |
objects that were actually loaded from the file, not the ones that were skipped. This bug was introduced when porting cinE to the ScummVM framework, and would cause Future Wars to crash after the copy protection screen. Quite possibly other bugs, as well. svn-id: r21632 | |||
2006-03-29 | Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵ | Max Horn | |
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500 | |||
2006-03-23 | uint8 -> byte | Eugene Sandulenko | |
svn-id: r21414 | |||
2006-03-23 | Got rid of ASSERT and ASSERT_PTR defines | Eugene Sandulenko | |
svn-id: r21412 | |||
2006-03-16 | - added defines to handle the different mouse cursors | Gregory Montoir | |
- revised the way NUM_MAX_PARTDATA and NUM_MAX_ANIMDATA are used - renamed some variables - constify'ed function arguments - minor cleanup svn-id: r21338 | |||
2006-03-15 | added mouse cursors | Gregory Montoir | |
svn-id: r21321 | |||
2006-03-03 | Eliminate flip_support.cpp file. | Eugene Sandulenko | |
svn-id: r21045 | |||
2006-02-27 | cleanup | Gregory Montoir | |
svn-id: r20957 | |||
2006-02-25 | Some more cine header cleanup | Max Horn | |
svn-id: r20859 | |||
2006-02-25 | Reducing the header dependencies in cine a bit more | Max Horn | |
svn-id: r20857 | |||
2006-02-25 | Moved cine engine into namespace Cine | Max Horn | |
svn-id: r20851 | |||
2006-02-23 | formating code | Paweł Kołodziejski | |
svn-id: r20835 | |||
2006-02-23 | Fix a few compile warnings. | Travis Howell | |
svn-id: r20826 | |||
2006-02-23 | Cleanup to remove duplicate type defines | Travis Howell | |
svn-id: r20821 | |||
2006-02-23 | Don't call exit() directly. Instead, use the backend's quit() method for normal | Torbjörn Andersson | |
shutdown, and error() for abnormal termination. svn-id: r20818 | |||
2006-02-22 | Initial version of Cinematique engine evo 1. | Eugene Sandulenko | |
svn-id: r20813 |