Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-06-12 | Fix for #1733238 - FW: crash in copier room | Filippos Karapetis | |
svn-id: r27376 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-29 | removed some resource related memory leaks | Gregory Montoir | |
svn-id: r27007 | |||
2007-05-29 | added code for freePartRange, freePartEntry and freeOverlay (also renamed ↵ | Gregory Montoir | |
some functions and variables). svn-id: r27006 | |||
2007-05-13 | removed duplicated code (BASESON datafiles can be loaded with the existing ↵ | Gregory Montoir | |
bundle related functions) svn-id: r26836 | |||
2006-04-12 | Fixed serious bug in removeOverlayElement() that would cause it to fail. This | Torbjörn Andersson | |
caused getObjectUnderCursor() select the wrong object because the object list was no longer guaranteed to be sorted on priority ("mask"). In Future Wars, this made it difficult (impossible?) to pick up the tunic, because the game would pick the bushes instead, even though the tunic had a higher priority. svn-id: r21825 | |||
2006-04-12 | cleanup | Eugene Sandulenko | |
svn-id: r21819 | |||
2006-04-08 | Cleanup. | Torbjörn Andersson | |
svn-id: r21681 | |||
2006-04-05 | Fixed bug in loadObject() where the data pointer was only advanced for the | Torbjörn Andersson | |
objects that were actually loaded from the file, not the ones that were skipped. This bug was introduced when porting cinE to the ScummVM framework, and would cause Future Wars to crash after the copy protection screen. Quite possibly other bugs, as well. svn-id: r21632 | |||
2006-03-29 | Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵ | Max Horn | |
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500 | |||
2006-03-23 | uint8 -> byte | Eugene Sandulenko | |
svn-id: r21414 | |||
2006-03-23 | Got rid of ASSERT and ASSERT_PTR defines | Eugene Sandulenko | |
svn-id: r21412 | |||
2006-03-16 | - added defines to handle the different mouse cursors | Gregory Montoir | |
- revised the way NUM_MAX_PARTDATA and NUM_MAX_ANIMDATA are used - renamed some variables - constify'ed function arguments - minor cleanup svn-id: r21338 | |||
2006-03-15 | added mouse cursors | Gregory Montoir | |
svn-id: r21321 | |||
2006-03-03 | Eliminate flip_support.cpp file. | Eugene Sandulenko | |
svn-id: r21045 | |||
2006-02-27 | cleanup | Gregory Montoir | |
svn-id: r20957 | |||
2006-02-25 | Some more cine header cleanup | Max Horn | |
svn-id: r20859 | |||
2006-02-25 | Reducing the header dependencies in cine a bit more | Max Horn | |
svn-id: r20857 | |||
2006-02-25 | Moved cine engine into namespace Cine | Max Horn | |
svn-id: r20851 | |||
2006-02-23 | formating code | Paweł Kołodziejski | |
svn-id: r20835 | |||
2006-02-23 | Fix a few compile warnings. | Travis Howell | |
svn-id: r20826 | |||
2006-02-23 | Cleanup to remove duplicate type defines | Travis Howell | |
svn-id: r20821 | |||
2006-02-23 | Don't call exit() directly. Instead, use the backend's quit() method for normal | Torbjörn Andersson | |
shutdown, and error() for abnormal termination. svn-id: r20818 | |||
2006-02-22 | Initial version of Cinematique engine evo 1. | Eugene Sandulenko | |
svn-id: r20813 |