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path: root/engines/cine/object.h
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2009-09-20Changed some type names to match our coding guidelines.Johannes Schickel
svn-id: r44224
2008-08-09Converted objectTable from a plain array to a Common::Array. Should help to ↵Kari Salminen
catch out of bounds access errors that may cause memory corruption. svn-id: r33725
2008-07-27Clear the confusing usage of NUM_MAX_VAR (It's 255 actually, not 256).Kari Salminen
svn-id: r33339
2008-06-26Implemented Operation Stealth's version of addOverlay(objectIndex, overlayType).Kari Salminen
svn-id: r32816
2008-06-25Implemented opcode:Kari Salminen
- 0x8D: o2_op8D (Didn't come up with a descriptive name yet) Compares ranges of x, y and mask parameters between two objects. Possibly some kind of an intersection testing function? svn-id: r32785
2008-06-24Fixed opcodes:Kari Salminen
- 0xA0: o2_addGfxElementType20 (Was o2_addGfxElementA0) Implemented opcodes: - 0xA1: o2_removeGfxElementType20 (Was o2_removeGfxElementA0) - 0xA2: o2_addGfxElementType21 (Was o2_opA2) - 0xA3: o2_removeGfxElementType21 (Was o2_opA3) NOTE: Drawing of type 21 overlay elements isn't coded yet. svn-id: r32769
2008-04-21Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghostEugene Sandulenko
svn-id: r31651
2008-04-07Patch #1913862: "CinE Script system"Eugene Sandulenko
svn-id: r31444
2008-01-01Slightly modified patch #1848173: "ScriptVars class implementation for CinE"Eugene Sandulenko
svn-id: r30125
2007-12-13use CLIP template for clipping, made an array static const and renamed ↵Gregory Montoir
MAX_OBJECTDATA to MAX_VAR svn-id: r29853
2007-12-13Added a proper fix for bug #1733238 - "FW: crash in copier room", taken from ↵Filippos Karapetis
next_ghost's patch #1848173 - "ScriptVars class implementation for CinE" svn-id: r29852
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2006-12-03Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am ITorbjörn Andersson
kidding, I'm still testing the SVN change.) svn-id: r24806
2006-03-23uint8 -> byteEugene Sandulenko
svn-id: r21414
2006-03-09minor cleanup.Gregory Montoir
svn-id: r21189
2006-02-25- avoid using typedef for structs (it is just not necessary in C++)Max Horn
- added a const/static here and there - started to reduce header dependencies svn-id: r20856
2006-02-25Moved cine engine into namespace CineMax Horn
svn-id: r20851
2006-02-23Cleanup to remove duplicate type definesTravis Howell
svn-id: r20821
2006-02-22Initial version of Cinematique engine evo 1.Eugene Sandulenko
svn-id: r20813