Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-20 | Changed some type names to match our coding guidelines. | Johannes Schickel | |
svn-id: r44224 | |||
2008-08-09 | Converted objectTable from a plain array to a Common::Array. Should help to ↵ | Kari Salminen | |
catch out of bounds access errors that may cause memory corruption. svn-id: r33725 | |||
2008-07-27 | Clear the confusing usage of NUM_MAX_VAR (It's 255 actually, not 256). | Kari Salminen | |
svn-id: r33339 | |||
2008-06-26 | Implemented Operation Stealth's version of addOverlay(objectIndex, overlayType). | Kari Salminen | |
svn-id: r32816 | |||
2008-06-25 | Implemented opcode: | Kari Salminen | |
- 0x8D: o2_op8D (Didn't come up with a descriptive name yet) Compares ranges of x, y and mask parameters between two objects. Possibly some kind of an intersection testing function? svn-id: r32785 | |||
2008-06-24 | Fixed opcodes: | Kari Salminen | |
- 0xA0: o2_addGfxElementType20 (Was o2_addGfxElementA0) Implemented opcodes: - 0xA1: o2_removeGfxElementType20 (Was o2_removeGfxElementA0) - 0xA2: o2_addGfxElementType21 (Was o2_opA2) - 0xA3: o2_removeGfxElementType21 (Was o2_opA3) NOTE: Drawing of type 21 overlay elements isn't coded yet. svn-id: r32769 | |||
2008-04-21 | Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost | Eugene Sandulenko | |
svn-id: r31651 | |||
2008-04-07 | Patch #1913862: "CinE Script system" | Eugene Sandulenko | |
svn-id: r31444 | |||
2008-01-01 | Slightly modified patch #1848173: "ScriptVars class implementation for CinE" | Eugene Sandulenko | |
svn-id: r30125 | |||
2007-12-13 | use CLIP template for clipping, made an array static const and renamed ↵ | Gregory Montoir | |
MAX_OBJECTDATA to MAX_VAR svn-id: r29853 | |||
2007-12-13 | Added a proper fix for bug #1733238 - "FW: crash in copier room", taken from ↵ | Filippos Karapetis | |
next_ghost's patch #1848173 - "ScriptVars class implementation for CinE" svn-id: r29852 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2006-12-03 | Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I | Torbjörn Andersson | |
kidding, I'm still testing the SVN change.) svn-id: r24806 | |||
2006-03-23 | uint8 -> byte | Eugene Sandulenko | |
svn-id: r21414 | |||
2006-03-09 | minor cleanup. | Gregory Montoir | |
svn-id: r21189 | |||
2006-02-25 | - avoid using typedef for structs (it is just not necessary in C++) | Max Horn | |
- added a const/static here and there - started to reduce header dependencies svn-id: r20856 | |||
2006-02-25 | Moved cine engine into namespace Cine | Max Horn | |
svn-id: r20851 | |||
2006-02-23 | Cleanup to remove duplicate type defines | Travis Howell | |
svn-id: r20821 | |||
2006-02-22 | Initial version of Cinematique engine evo 1. | Eugene Sandulenko | |
svn-id: r20813 |