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path: root/engines/cine/pal.cpp
AgeCommit message (Expand)Author
2008-11-20Add Palette-class for handling 9-bit and 24-bit palettes. WIP!Kari Salminen
2008-11-18Make the 256 color transformPaletteRange-function and Future Wars's refreshPa...Kari Salminen
2008-08-11Changed palPtr from a pointer to a Common::Array named palArray. Removed palE...Kari Salminen
2008-05-24Patch #1969189: "CinE renderer rewrite"Eugene Sandulenko
2007-12-14renamed several structures, variables and functionsGregory Montoir
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-30cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also...Gregory Montoir
2007-05-29added code for freePartRange, freePartEntry and freeOverlay (also renamed som...Gregory Montoir
2007-02-18Bad hack to make this engine works on PalmOS (compiler still seems to hate so...Chris Apers
2006-03-23uint8 -> byteEugene Sandulenko
2006-03-23Got rid of ASSERT and ASSERT_PTR definesEugene Sandulenko
2006-02-27cleanupGregory Montoir
2006-02-25Some more cine header cleanupMax Horn
2006-02-25Moved cine engine into namespace CineMax Horn
2006-02-23formating codePaweł Kołodziejski
2006-02-23Cleanup to remove duplicate type definesTravis Howell
2006-02-22Initial version of Cinematique engine evo 1.Eugene Sandulenko