Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-06-08 | Fixed some Valgrind warnings (overlapping source and destination in strcpy()). | Torbjörn Andersson | |
svn-id: r27207 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-30 | cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. ↵ | Gregory Montoir | |
Also removed the use of Common::File global objects. svn-id: r27021 | |||
2007-05-29 | added code for freePartRange, freePartEntry and freeOverlay (also renamed ↵ | Gregory Montoir | |
some functions and variables). svn-id: r27006 | |||
2007-05-20 | made the resource loading function case insensitive to the filename and ↵ | Gregory Montoir | |
removed a NULL dereference if a file is not found svn-id: r26885 | |||
2007-05-13 | removed duplicated code (BASESON datafiles can be loaded with the existing ↵ | Gregory Montoir | |
bundle related functions) svn-id: r26836 | |||
2006-11-23 | Dump global scripts too. | Eugene Sandulenko | |
svn-id: r24767 | |||
2006-11-22 | Fix MSVC2005 warnings. Please, review the changes. | Eugene Sandulenko | |
svn-id: r24760 | |||
2006-10-15 | Add proper game detection to CinE engine. | Eugene Sandulenko | |
svn-id: r24320 | |||
2006-05-26 | As far as I can tell, there's no longer any reason for PartBuffer and AnimData | Torbjörn Andersson | |
to be packed, so I've removed the packing and added the 'refresh' field to AnimData instead of having it as a separate array. On the other hand, animHeaderStruct and animHeader2Struct *should* have been packed, but weren't. I've changed they way they are initialised so that the packing should no longer matter for them either. svn-id: r22651 | |||
2006-03-23 | uint8 -> byte | Eugene Sandulenko | |
svn-id: r21414 | |||
2006-03-23 | Got rid of ASSERT and ASSERT_PTR defines | Eugene Sandulenko | |
svn-id: r21412 | |||
2006-03-23 | Make copy protection in OS and FW turnable. Still buggy | Eugene Sandulenko | |
svn-id: r21411 | |||
2006-03-16 | - added defines to handle the different mouse cursors | Gregory Montoir | |
- revised the way NUM_MAX_PARTDATA and NUM_MAX_ANIMDATA are used - renamed some variables - constify'ed function arguments - minor cleanup svn-id: r21338 | |||
2006-03-15 | added mouse cursors | Gregory Montoir | |
svn-id: r21321 | |||
2006-03-03 | Eliminate flip_support.cpp file. | Eugene Sandulenko | |
svn-id: r21045 | |||
2006-02-27 | cleanup | Gregory Montoir | |
svn-id: r20957 | |||
2006-02-25 | cleanup unpacking function and get rid of an old hack to prevent buffer ↵ | Gregory Montoir | |
overflows. svn-id: r20884 | |||
2006-02-25 | cleanup (endianess fixes, fixed partBufferStruct structure) | Gregory Montoir | |
svn-id: r20881 | |||
2006-02-25 | Some more cine header cleanup | Max Horn | |
svn-id: r20859 | |||
2006-02-25 | Reducing the header dependencies in cine a bit more | Max Horn | |
svn-id: r20857 | |||
2006-02-25 | Use static/const on data tables when possible (this helps the compiler to ↵ | Max Horn | |
optimize things better) svn-id: r20853 | |||
2006-02-25 | Moved cine engine into namespace Cine | Max Horn | |
svn-id: r20851 | |||
2006-02-23 | formating code | Paweł Kołodziejski | |
svn-id: r20835 | |||
2006-02-23 | Cleanup to remove duplicate type defines | Travis Howell | |
svn-id: r20821 | |||
2006-02-22 | Initial version of Cinematique engine evo 1. | Eugene Sandulenko | |
svn-id: r20813 |