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path: root/engines/cine/part.cpp
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2007-06-08Fixed some Valgrind warnings (overlapping source and destination in strcpy()).Torbjörn Andersson
svn-id: r27207
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-30cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. ↵Gregory Montoir
Also removed the use of Common::File global objects. svn-id: r27021
2007-05-29added code for freePartRange, freePartEntry and freeOverlay (also renamed ↵Gregory Montoir
some functions and variables). svn-id: r27006
2007-05-20made the resource loading function case insensitive to the filename and ↵Gregory Montoir
removed a NULL dereference if a file is not found svn-id: r26885
2007-05-13removed duplicated code (BASESON datafiles can be loaded with the existing ↵Gregory Montoir
bundle related functions) svn-id: r26836
2006-11-23Dump global scripts too.Eugene Sandulenko
svn-id: r24767
2006-11-22Fix MSVC2005 warnings. Please, review the changes.Eugene Sandulenko
svn-id: r24760
2006-10-15Add proper game detection to CinE engine.Eugene Sandulenko
svn-id: r24320
2006-05-26As far as I can tell, there's no longer any reason for PartBuffer and AnimDataTorbjörn Andersson
to be packed, so I've removed the packing and added the 'refresh' field to AnimData instead of having it as a separate array. On the other hand, animHeaderStruct and animHeader2Struct *should* have been packed, but weren't. I've changed they way they are initialised so that the packing should no longer matter for them either. svn-id: r22651
2006-03-23uint8 -> byteEugene Sandulenko
svn-id: r21414
2006-03-23Got rid of ASSERT and ASSERT_PTR definesEugene Sandulenko
svn-id: r21412
2006-03-23Make copy protection in OS and FW turnable. Still buggyEugene Sandulenko
svn-id: r21411
2006-03-16- added defines to handle the different mouse cursorsGregory Montoir
- revised the way NUM_MAX_PARTDATA and NUM_MAX_ANIMDATA are used - renamed some variables - constify'ed function arguments - minor cleanup svn-id: r21338
2006-03-15added mouse cursorsGregory Montoir
svn-id: r21321
2006-03-03Eliminate flip_support.cpp file.Eugene Sandulenko
svn-id: r21045
2006-02-27cleanupGregory Montoir
svn-id: r20957
2006-02-25cleanup unpacking function and get rid of an old hack to prevent buffer ↵Gregory Montoir
overflows. svn-id: r20884
2006-02-25cleanup (endianess fixes, fixed partBufferStruct structure)Gregory Montoir
svn-id: r20881
2006-02-25Some more cine header cleanupMax Horn
svn-id: r20859
2006-02-25Reducing the header dependencies in cine a bit moreMax Horn
svn-id: r20857
2006-02-25Use static/const on data tables when possible (this helps the compiler to ↵Max Horn
optimize things better) svn-id: r20853
2006-02-25Moved cine engine into namespace CineMax Horn
svn-id: r20851
2006-02-23formating codePaweł Kołodziejski
svn-id: r20835
2006-02-23Cleanup to remove duplicate type definesTravis Howell
svn-id: r20821
2006-02-22Initial version of Cinematique engine evo 1.Eugene Sandulenko
svn-id: r20813