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path: root/engines/cine/prc.cpp
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2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-29removed some resource related memory leaksGregory Montoir
svn-id: r27007
2006-11-23Fix Amiga/Atari-specific copy protection.Eugene Sandulenko
svn-id: r24768
2006-11-23Dump global scripts too.Eugene Sandulenko
svn-id: r24767
2006-10-15Add proper game detection to CinE engine.Eugene Sandulenko
svn-id: r24320
2006-08-28Removed the copy protection bypass for Future Wars. We should only bypass theTorbjörn Andersson
copy protection if we know there were versions sold that either didn't have the protection, or failed to include the information needed to get past it. Besides, this particular bypassing doesn't work. The game appears to start just fine, but the transporter early in the game is rendered non-functional. svn-id: r23801
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵Max Horn
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500
2006-03-23uint8 -> byteEugene Sandulenko
svn-id: r21414
2006-03-23Got rid of ASSERT and ASSERT_PTR definesEugene Sandulenko
svn-id: r21412
2006-03-23Make copy protection in OS and FW turnable. Still buggyEugene Sandulenko
svn-id: r21411
2006-03-16- added defines to handle the different mouse cursorsGregory Montoir
- revised the way NUM_MAX_PARTDATA and NUM_MAX_ANIMDATA are used - renamed some variables - constify'ed function arguments - minor cleanup svn-id: r21338
2006-03-15added mouse cursorsGregory Montoir
svn-id: r21321
2006-03-03Eliminate flip_support.cpp file.Eugene Sandulenko
svn-id: r21045
2006-02-27cleanupGregory Montoir
svn-id: r20957
2006-02-25cleanup (endianess fixes, fixed partBufferStruct structure)Gregory Montoir
svn-id: r20881
2006-02-25Some more cine header cleanupMax Horn
svn-id: r20859
2006-02-25Reducing the header dependencies in cine a bit moreMax Horn
svn-id: r20857
2006-02-25- avoid using typedef for structs (it is just not necessary in C++)Max Horn
- added a const/static here and there - started to reduce header dependencies svn-id: r20856
2006-02-25Use static/const on data tables when possible (this helps the compiler to ↵Max Horn
optimize things better) svn-id: r20853
2006-02-25Moved cine engine into namespace CineMax Horn
svn-id: r20851
2006-02-23formating codePaweł Kołodziejski
svn-id: r20835
2006-02-23Update function type, to match last commitTravis Howell
svn-id: r20825
2006-02-23Cleanup to remove duplicate type definesTravis Howell
svn-id: r20821
2006-02-22Initial version of Cinematique engine evo 1.Eugene Sandulenko
svn-id: r20813