Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-11-02 | CINE: Fix warnings | Eugene Sandulenko | |
2011-06-02 | ENGINES: Change 2nd param of Engine::saveGameState to Common::String | Max Horn | |
2011-06-02 | CINE: Replace snprintf() usage with Common::String::format() | D G Turner | |
Safer and less portability issues. | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-03-29 | JANITORIAL: Remove/comment unused vars | dhewg | |
Found by GCC 4.6's -Wunused-but-set-variable | |||
2010-11-19 | COMMON: Split common/stream.h into several headers | Max Horn | |
svn-id: r54385 | |||
2010-08-09 | CINE: eliminate global variables | Eugene Sandulenko | |
svn-id: r51937 | |||
2010-07-16 | CINE: Get rid of some unnecessary g_cine refs | Max Horn | |
svn-id: r50945 | |||
2010-07-16 | CINE: Get rid of g_saveFileMan | Max Horn | |
svn-id: r50944 | |||
2010-06-15 | CINE: Fix bug #2812694. | Eugene Sandulenko | |
Bug #2812694: "CINE: Operation Stealth german crash". Our code assumed that there exists only 256-color version which is not the case for German version. Added code to store background format. Old savegames are broken and could not be fixed. Bumped savefile version. svn-id: r49699 | |||
2010-05-19 | Implement FR #2841494: FW: Pause doesn't work | Eugene Sandulenko | |
svn-id: r49095 | |||
2010-04-21 | CINE: Change Doxygen commands to match our CFC | Max Horn | |
svn-id: r48764 | |||
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn | |
svn-id: r45616 | |||
2009-08-03 | Fix for #2824798 (FW: crash when clicking "load" in the GUI): | Kari Salminen | |
- Fixed CineMetaEngine::listSaves(const char *target) which was broken. - Also added explicit initialization of savegame descriptions to empty strings for safety reasons (e.g. arrays on stack aren't initialized to zero). - Added explicit trailing zero setting to savegame descriptions (Previously using GMM you could write a description of length >= 20 that had no trailing zero when written to description file (e.g. fw.dir)). svn-id: r43027 | |||
2009-07-15 | Remove ioFailed() usage from Cine engine. | Kari Salminen | |
svn-id: r42502 | |||
2009-05-19 | COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are ↵ | Max Horn | |
deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses) svn-id: r40725 | |||
2009-05-11 | Fix bug #2055836: "FW: Music is not restarted when loading a saved game" | Eugene Sandulenko | |
svn-id: r40465 | |||
2009-01-30 | do not include common/debug.h from common/util.h | Max Horn | |
svn-id: r36143 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-11-13 | Started moving Save/Load code to saveload.cpp/.h | Filippos Karapetis | |
svn-id: r35033 |