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path: root/engines/cine/saveload.cpp
AgeCommit message (Collapse)Author
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
svn-id: r45616
2009-08-03Fix for #2824798 (FW: crash when clicking "load" in the GUI):Kari Salminen
- Fixed CineMetaEngine::listSaves(const char *target) which was broken. - Also added explicit initialization of savegame descriptions to empty strings for safety reasons (e.g. arrays on stack aren't initialized to zero). - Added explicit trailing zero setting to savegame descriptions (Previously using GMM you could write a description of length >= 20 that had no trailing zero when written to description file (e.g. fw.dir)). svn-id: r43027
2009-07-15Remove ioFailed() usage from Cine engine.Kari Salminen
svn-id: r42502
2009-05-19COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are ↵Max Horn
deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses) svn-id: r40725
2009-05-11Fix bug #2055836: "FW: Music is not restarted when loading a saved game"Eugene Sandulenko
svn-id: r40465
2009-01-30do not include common/debug.h from common/util.hMax Horn
svn-id: r36143
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-11-13Started moving Save/Load code to saveload.cpp/.hFilippos Karapetis
svn-id: r35033