| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2008-06-30 | Removed TODO from checkCollision: Updating zoneQuery each time ↵ | Kari Salminen | |
| checkCollision is called seems to be fine. svn-id: r32852 | |||
| 2008-06-26 | Comments update. | Kari Salminen | |
| svn-id: r32801 | |||
| 2008-06-25 | Fix for GCC warning (Warned about testing x >= 0 when x is unsigned and ↵ | Kari Salminen | |
| therefore the test is always true). svn-id: r32791 | |||
| 2008-06-25 | Implemented support for zoneQuery (Operation Stealth specific). | Kari Salminen | |
| Fixed opcodes (related to zoneQuery): - 0x08: o1_checkCollision - 0x9A: o2_wasZoneChecked NOTE: Savegame support for the zoneQuery data is broken svn-id: r32790 | |||
| 2008-05-30 | Checked that opcodes 0x71-0x73 really do nothing else but read the ↵ | Kari Salminen | |
| parameters in PC versions of Future Wars and Operation Stealth. Maybe they're used in the Amiga versions? svn-id: r32396 | |||
| 2008-05-30 | Implemented opcodes 0x04 (o1_mulObjectParam) and 0x05 (o1_divObjectParam). | Kari Salminen | |
| svn-id: r32393 | |||
| 2008-05-24 | Patch #1969189: "CinE renderer rewrite" | Eugene Sandulenko | |
| svn-id: r32257 | |||
| 2008-04-21 | Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost | Eugene Sandulenko | |
| svn-id: r31651 | |||
