Age | Commit message (Expand) | Author |
2008-06-26 | Fixed opcode: | Kari Salminen |
2008-06-25 | Implemented support for zoneQuery (Operation Stealth specific). | Kari Salminen |
2008-06-25 | Implemented opcode: | Kari Salminen |
2008-06-24 | Added main menu dialog files. Gob is now using the new _quit flag | Christopher Page |
2008-06-24 | Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So f... | Christopher Page |
2008-05-24 | Patch #1969189: "CinE renderer rewrite" | Eugene Sandulenko |
2008-04-24 | Fixed regression: CINE games crashed when a message box appeared (patch by ne... | Filippos Karapetis |
2008-04-21 | Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost | Eugene Sandulenko |
2008-04-07 | Patch #1913862: "CinE Script system" | Eugene Sandulenko |
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat |
2008-01-01 | Slightly modified patch #1848173: "ScriptVars class implementation for CinE" | Eugene Sandulenko |
2007-12-21 | Slight cleanup | Filippos Karapetis |
2007-12-14 | renamed several structures, variables and functions | Gregory Montoir |
2007-12-14 | Added a note, switched to CLIP template for clipping, some cleanup | Filippos Karapetis |
2007-12-13 | Fixed one more regression from the latest cleanup | Filippos Karapetis |
2007-12-13 | Fixed a regression from the latest cleanup | Filippos Karapetis |
2007-12-13 | Muting the compiler :P | Sven Hesse |
2007-12-13 | Cleanup and simplification | Filippos Karapetis |
2007-12-13 | Changed the C style malloc/free to the C++ style new/delete | Filippos Karapetis |
2007-12-12 | Fixed warning about casting away constness. | Torbjörn Andersson |
2007-12-12 | Cleanup, removed duplicate code | Filippos Karapetis |
2007-12-09 | - minor screen fix for OS | Gregory Montoir |
2007-12-08 | simplified gfxConvertSpriteToRaw, some renaming | Gregory Montoir |
2007-12-08 | Cleanup and simplification | Filippos Karapetis |
2007-12-07 | backported some changes for OS | Gregory Montoir |
2007-09-19 | Modified patch #1738058: "Action recorder". | Eugene Sandulenko |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-07-02 | Fix bug where an object was accessed after it was deleted in cine engine | Neil Millstone |
2007-06-22 | Cleaning up after myself (I blame it on, err, uhh... the Vogons?) | Max Horn |
2007-06-22 | Changed more code to use Common::KEYCODE_ enum | Max Horn |
2007-06-08 | Fixed some Valgrind warnings (overlapping source and destination in strcpy()). | Torbjörn Andersson |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-30 | cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also... | Gregory Montoir |
2007-05-29 | added code for freePartRange, freePartEntry and freeOverlay (also renamed som... | Gregory Montoir |
2007-05-19 | Fix preprocessor error caused by undefined symbol DEBUG_SPRITE_MASK | Max Horn |
2007-05-19 | added basic support for Amiga music playback | Gregory Montoir |
2007-05-18 | added debug code to display sprite masks | Gregory Montoir |
2007-05-17 | moved gfx related functions from various.cpp/.h to gfx.cpp/.h and fixed inden... | Gregory Montoir |
2007-05-17 | added code for gfxSpriteFunc1 and gfxSpriteFunc2, which are used for sprite m... | Gregory Montoir |
2007-03-19 | Added FIXME comment to CINE regarding an odd warning in processSeqListElement | Max Horn |
2007-02-18 | Bad hack to make this engine works on PalmOS (compiler still seems to hate so... | Chris Apers |
2007-01-21 | openForSaving can fail, so it should be handled gracefully -- but better to a... | Max Horn |
2006-11-25 | Support loading saves from command line. | Eugene Sandulenko |
2006-11-24 | Let F10 work in all expected cases. | Eugene Sandulenko |
2006-11-20 | Fix regression which did not allow to enter save name. | Eugene Sandulenko |
2006-11-19 | Proper implementation of o1_allowSystemMenu() | Eugene Sandulenko |
2006-11-19 | Don't allow the F9 and F10 keys to open menus if a menu is already open. (Might | Torbjörn Andersson |
2006-11-18 | Make input string truly editable | Eugene Sandulenko |
2006-11-18 | Implement naming save games in cinE. See also FR #1579780: "FW: naming save | Eugene Sandulenko |
2006-11-14 | Added per game target saves. | Eugene Sandulenko |