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path: root/engines/cine/various.cpp
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2008-06-25Implemented opcode:Kari Salminen
- 0x82: o2_modifySeqListElement (Was o2_op82) Seeks a matching element from the seqList and modifies its values. svn-id: r32786
2008-06-24Added main menu dialog files. Gob is now using the new _quit flagChristopher Page
svn-id: r32771
2008-06-24Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So ↵Christopher Page
far agi, agos, and cine are now using the new _quit flag. svn-id: r32770
2008-05-24Patch #1969189: "CinE renderer rewrite"Eugene Sandulenko
svn-id: r32257
2008-04-24Fixed regression: CINE games crashed when a message box appeared (patch by ↵Filippos Karapetis
next_ghost) svn-id: r31696
2008-04-21Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghostEugene Sandulenko
svn-id: r31651
2008-04-07Patch #1913862: "CinE Script system"Eugene Sandulenko
svn-id: r31444
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
svn-id: r30667
2008-01-01Slightly modified patch #1848173: "ScriptVars class implementation for CinE"Eugene Sandulenko
svn-id: r30125
2007-12-21Slight cleanupFilippos Karapetis
svn-id: r29934
2007-12-14renamed several structures, variables and functionsGregory Montoir
svn-id: r29860
2007-12-14Added a note, switched to CLIP template for clipping, some cleanupFilippos Karapetis
svn-id: r29859
2007-12-13Fixed one more regression from the latest cleanupFilippos Karapetis
svn-id: r29848
2007-12-13Fixed a regression from the latest cleanupFilippos Karapetis
svn-id: r29847
2007-12-13Muting the compiler :PSven Hesse
svn-id: r29846
2007-12-13Cleanup and simplificationFilippos Karapetis
svn-id: r29845
2007-12-13Changed the C style malloc/free to the C++ style new/deleteFilippos Karapetis
svn-id: r29841
2007-12-12Fixed warning about casting away constness.Torbjörn Andersson
svn-id: r29839
2007-12-12Cleanup, removed duplicate codeFilippos Karapetis
svn-id: r29838
2007-12-09- minor screen fix for OSGregory Montoir
- added new debug channel for sound - updated 2 opcodes comments svn-id: r29790
2007-12-08simplified gfxConvertSpriteToRaw, some renamingGregory Montoir
svn-id: r29758
2007-12-08Cleanup and simplificationFilippos Karapetis
svn-id: r29755
2007-12-07backported some changes for OSGregory Montoir
- added parsing of VOL.CNF to get the (filename,bundle) mapping (should be more efficient than testing every bundle file) - delphineUnpack allows "inplace unpacking", use this instead of allocating temporary buffers - relation script run count should be set in _localVars[0] - added comments for some "special" script variables svn-id: r29749
2007-09-19Modified patch #1738058: "Action recorder".Eugene Sandulenko
svn-id: r28968
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-07-02Fix bug where an object was accessed after it was deleted in cine engineNeil Millstone
svn-id: r27870
2007-06-22Cleaning up after myself (I blame it on, err, uhh... the Vogons?)Max Horn
svn-id: r27625
2007-06-22Changed more code to use Common::KEYCODE_ enumMax Horn
svn-id: r27624
2007-06-08Fixed some Valgrind warnings (overlapping source and destination in strcpy()).Torbjörn Andersson
svn-id: r27207
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-30cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. ↵Gregory Montoir
Also removed the use of Common::File global objects. svn-id: r27021
2007-05-29added code for freePartRange, freePartEntry and freeOverlay (also renamed ↵Gregory Montoir
some functions and variables). svn-id: r27006
2007-05-19Fix preprocessor error caused by undefined symbol DEBUG_SPRITE_MASKMax Horn
svn-id: r26874
2007-05-19added basic support for Amiga music playbackGregory Montoir
svn-id: r26870
2007-05-18added debug code to display sprite masksGregory Montoir
svn-id: r26865
2007-05-17moved gfx related functions from various.cpp/.h to gfx.cpp/.h and fixed ↵Gregory Montoir
indentation of previous commit svn-id: r26863
2007-05-17added code for gfxSpriteFunc1 and gfxSpriteFunc2, which are used for sprite ↵Gregory Montoir
masking (see also bug #1624797) svn-id: r26861
2007-03-19Added FIXME comment to CINE regarding an odd warning in processSeqListElementMax Horn
svn-id: r26248
2007-02-18Bad hack to make this engine works on PalmOS (compiler still seems to hate ↵Chris Apers
some global objects) svn-id: r25684
2007-01-21openForSaving can fail, so it should be handled gracefully -- but better to ↵Max Horn
assert out in a controlled manner than o invoke methods on a NULL pointer, right? :-) svn-id: r25151
2006-11-25Support loading saves from command line.Eugene Sandulenko
svn-id: r24787
2006-11-24Let F10 work in all expected cases.Eugene Sandulenko
svn-id: r24785
2006-11-20Fix regression which did not allow to enter save name.Eugene Sandulenko
svn-id: r24753
2006-11-19Proper implementation of o1_allowSystemMenu()Eugene Sandulenko
svn-id: r24750
2006-11-19Don't allow the F9 and F10 keys to open menus if a menu is already open. (MightTorbjörn Andersson
need more testing.) svn-id: r24747
2006-11-18Make input string truly editableEugene Sandulenko
svn-id: r24732
2006-11-18Implement naming save games in cinE. See also FR #1579780: "FW: naming saveEugene Sandulenko
games" svn-id: r24731
2006-11-14Added per game target saves.Eugene Sandulenko
svn-id: r24718
2006-11-11Improve international support in CINE engine.Eugene Sandulenko
svn-id: r24678
2006-11-08Remove slipped in debug outputEugene Sandulenko
svn-id: r24661