aboutsummaryrefslogtreecommitdiff
path: root/engines/cine
AgeCommit message (Expand)Author
2010-05-04Move DebugChannel related code to new headerMax Horn
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
2010-04-28CINE: Get rid of some global constructor usesMax Horn
2010-04-27COMMON: Move DebugChannel stuff into a new DebugMan singletonMax Horn
2010-04-21CINE: Change Doxygen commands to match our CFCMax Horn
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
2010-03-23Cine: Fix regression in executePlayerInput (Caused slowness when clicking whe...Kari Salminen
2010-03-18COMMON: Get rid of Common::StringListMax Horn
2010-03-18COMMON: Move typedef StringList from str.h to new header str-array.hMax Horn
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
2010-02-08Get rid of the workaround for a g++ (code generation) bug on AMD64, by passin...Johannes Schickel
2010-02-08According to Buddha^ it should be fine to calculate (and set) the AMIGA dim p...Johannes Schickel
2010-01-31Fix return of a reference to a temporary object introduced with r47766. (Hope...Johannes Schickel
2010-01-31Slight fixes to comply with our coding guidelines.Johannes Schickel
2010-01-31Prevent my compiler to crash and object copy hopefully it doesn't break somet...Chris Apers
2010-01-30Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.Johannes Schickel
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/dec...Max Horn
2010-01-25Hopefully fix highlight background color in PC versions of CinE games.Johannes Schickel
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-24Cine: executePlayerInput: Operation Stealth: Fix target object name not disap...Kari Salminen
2010-01-24Cine: executePlayerInput: Fix broken Y-movement in Operation Stealth (D'oh! C...Kari Salminen
2010-01-24Cine: executePlayerInput: Add TODO about investigating why some buttons don't...Kari Salminen
2010-01-24Cine: executePlayerInput: Revert r33872 as things should work without it now.Kari Salminen
2010-01-24Cine: executePlayerInput: Add makeActionMenu-part to keyboard handling and a ...Kari Salminen
2010-01-24Cine: executePlayerInput: Implement moving using keyboard for Operation Stealth.Kari Salminen
2010-01-24Cine: executePlayerInput: Implement 'A player command is given, left mouse bu...Kari Salminen
2010-01-24Cine: executePlayerInput: Fix 'No player command is given, left mouse button ...Kari Salminen
2010-01-24Cine: executePlayerInput: Fix 'left and right mouse buttons are up'-case for ...Kari Salminen
2010-01-24Cine: executePlayerInput: Combine 'left mouse button is up, right mouse butto...Kari Salminen
2010-01-24Cine: executePlayerInput: Name used keys in switch-clause (F1-F10, Ins, Del).Kari Salminen
2010-01-24Cine: executePlayerInput: Combine mouse handling plus a few other things.Kari Salminen
2010-01-24Cine: Document branches in executePlayerInput and remove dead code (if-clause...Kari Salminen
2010-01-24Cine: Cleanup (Use an enumeration for mouse button states rather than values ...Kari Salminen
2010-01-23Reorder params to Audio::makeRawMemoryStreamMax Horn
2010-01-19Convert more engines from Mixer::playRaw to Mixer::playInputStreamMax Horn
2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
2010-01-12Rename all "Adlib" uses to "AdLib" to match the real name of the sound card /...Johannes Schickel
2010-01-08Switch Mixer::playInputStream to use DisposeAfterUse::FlagMax Horn
2010-01-07The default keycolor for mouse pointers used to be 255.Marcus Comstedt
2010-01-03Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is nullTorbjörn Andersson
2009-12-01Fill out doxygen comment about supported gamesEugene Sandulenko
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly wi...Max Horn
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-10-24Change "=" to ":=" in some module.mk files for consistency.Johannes Schickel
2009-10-09Fix warnings about non-static const member in class without a constructorMax Horn
2009-10-08Change doxygen inline comments from "//!" to "///" as proposed on -develMax Horn
2009-09-22Clear menu stack in FWRenderer deconstructor.Johannes Schickel
2009-09-22Implement menu stack to support all menu color effects, specific to the Amiga...Johannes Schickel
2009-09-21Changed AMIGA menu code to closer match the original. (The menu item highligh...Johannes Schickel
2009-09-21Add more shouldQuit checks in event loops.Johannes Schickel