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path: root/engines/composer/composer.cpp
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2017-10-07ENGINES: Remove default1x scaler flagColin Snover
This flag is removed for a few reasons: * Engines universally set this flag to true for widths > 320, which made it redundant everywhere; * This flag functioned primarily as a "force 1x scaler" flag, since its behaviour was almost completely undocumented and users would need to figure out that they'd need an explicit non-default scaler set to get a scaler to operate at widths > 320; * (Most importantly) engines should not be in the business of deciding how the backend may choose to render its virtual screen. The choice of rendering behaviour belongs to the user, and the backend, in that order. A nearby future commit restores the default1x scaler behaviour in the SDL backend code for the moment, but in the future it is my hope that there will be a better configuration UI to allow users to specify how they want scaling to work for high resolutions.
2016-10-18COMPOSER: Include config manager header in composer.cpp againangstsmurf
It was removed in 253e18c
2016-10-18COMPOSER: Fix for issue when save_slot is in config.upthorn
2016-10-18COMPOSER: Enable autosaving.upthorn
2016-10-18COMPOSER: Added loading from launcher supportupthorn
2016-10-18COMPOSER: Completely removed unnecessary #ifdefsupthorn
2016-10-18COMPOSER: Added support for saving/loading in V1 games.upthorn
2016-04-14JANITORIAL: Reduce audio header dependenciesOri Avtalion
2014-08-09COMPOSER: Make sure V1 scripts are run before redrawing.Alyssa Milburn
2014-02-18COMPOSER: Make GPL headers consistent in themselves.Johannes Schickel
2013-12-06COMPOSER: Add debug console to engine.D G Turner
2013-09-30COMPOSER: Fix uninitialized class variables and divide by zero bugs.D G Turner
This was highlighted by Coverity in CID 1003844 and 1003410.
2012-10-20COMPOSER: Change screen surface variable naming for clarity.D G Turner
This makes it easier to read the code where sprite surfaces are blitted to the screen.
2012-10-20COMPOSER: Close two memory leaks.D G Turner
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-07-08COMPOSER: Fix parsing v1 book groups.Alyssa Milburn
This fixes bug #3539019.
2011-11-05COMPOSER: Implement V1 random events.Alyssa Milburn
2011-11-05COMPOSER: Support keyboard shortcuts.Alyssa Milburn
2011-11-05COMPOSER: Parse ambients (V1 sprite buttons).Alyssa Milburn
2011-11-04COMPOSER: Handle V1 pipes properly.Alyssa Milburn
2011-11-04COMPOSER: Don't pass first param for V1 mouse events.Alyssa Milburn
2011-11-04COMPOSER: Factor out button activation code.Alyssa Milburn
2011-11-04COMPOSER: Fix reading rollover scripts for V1 buttons.Alyssa Milburn
2011-11-03COMPOSER: Add some incomplete V1 scripting support.Alyssa Milburn
2011-11-03COMPOSER: Provide default mouse cursor if needed.Alyssa Milburn
2011-11-03COMPOSER: Add support for loading V1 pages.Alyssa Milburn
2011-08-24COMPOSER: Detect/run Mac versions of Darby/Gregory.Alyssa Milburn
2011-08-24COMPOSER: Handle Mac-style filenames in paths.Alyssa Milburn
2011-08-23COMPOSER: Another attempt to fix timing issues.Alyssa Milburn
2011-08-23COMPOSER: Remove broken quitGame call.Alyssa Milburn
2011-08-13COMPOSER: Support reading V1 buttons.Alyssa Milburn
2011-08-13COMPOSER: Split out filename mangling into a separate function.Alyssa Milburn
2011-08-13COMPOSER: Tweak button z-ordering slightly.Alyssa Milburn
This fixes agreeing to make ice cream sundaes in Gregory.
2011-08-12COMPOSER: Catch up with animations if we're starved of CPU time.Alyssa Milburn
2011-08-12COMPOSER: Don't ignore setCursorVisible when there's no cursor yet.Alyssa Milburn
2011-07-20COMPOSER: Remove svn keywords.Alyssa Milburn
2011-07-19COMPOSER: Buttons belong to libraries.Alyssa Milburn
2011-07-19COMPOSER: Run kEventUnload when appropriate.Alyssa Milburn
2011-07-19COMPOSER: Use enum values for events, rather than numeric cosntants.Alyssa Milburn
2011-07-19COMPOSER: Implement kFuncChangeBackground.Alyssa Milburn
2011-07-18COMPOSER: Move Button code around.Alyssa Milburn
2011-07-18COMPOSER: Move scripting code into scripting.cpp.Alyssa Milburn
2011-07-18COMPOSER: Move Pipe code into resource.cpp.Alyssa Milburn
2011-07-18COMPOSER: Move graphics-related code into graphics.cpp.Alyssa Milburn
2011-07-18COMPOSER: Remove outdated comments.Alyssa Milburn
2011-07-18COMPOSER: Only allow invalid-sized sprites if RLE.Alyssa Milburn
2011-07-18COMPOSER: Obey sound priorities.Alyssa Milburn
2011-07-18COMPOSER: Better field names/values.Alyssa Milburn
2011-07-18COMPOSER: Fix the search direction in getButtonFor.Alyssa Milburn
2011-07-18COMPOSER: Try to fix contains() for kButtonEllipse.Alyssa Milburn