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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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composer
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composer.cpp
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Author
2011-07-20
COMPOSER: Remove svn keywords.
Alyssa Milburn
2011-07-19
COMPOSER: Buttons belong to libraries.
Alyssa Milburn
2011-07-19
COMPOSER: Run kEventUnload when appropriate.
Alyssa Milburn
2011-07-19
COMPOSER: Use enum values for events, rather than numeric cosntants.
Alyssa Milburn
2011-07-19
COMPOSER: Implement kFuncChangeBackground.
Alyssa Milburn
2011-07-18
COMPOSER: Move Button code around.
Alyssa Milburn
2011-07-18
COMPOSER: Move scripting code into scripting.cpp.
Alyssa Milburn
2011-07-18
COMPOSER: Move Pipe code into resource.cpp.
Alyssa Milburn
2011-07-18
COMPOSER: Move graphics-related code into graphics.cpp.
Alyssa Milburn
2011-07-18
COMPOSER: Remove outdated comments.
Alyssa Milburn
2011-07-18
COMPOSER: Only allow invalid-sized sprites if RLE.
Alyssa Milburn
2011-07-18
COMPOSER: Obey sound priorities.
Alyssa Milburn
2011-07-18
COMPOSER: Better field names/values.
Alyssa Milburn
2011-07-18
COMPOSER: Fix the search direction in getButtonFor.
Alyssa Milburn
2011-07-18
COMPOSER: Try to fix contains() for kButtonEllipse.
Alyssa Milburn
2011-07-18
COMPOSER: Fix Sprite::contains to check for non-transparent, not transparent.
Alyssa Milburn
2011-07-18
COMPOSER: Send onChar event in onKeyDown.
Alyssa Milburn
2011-07-18
COMPOSER: Fixes for getStreamForSprite.
Alyssa Milburn
2011-07-18
COMPOSER: Clip sprite drawing.
Alyssa Milburn
2011-07-18
COMPOSER: Various minor fixes.
Alyssa Milburn
2011-07-18
COMPOSER: Implement saving/loading.
Alyssa Milburn
2011-07-18
COMPOSER: Fix a couple of memory leaks spotted by digitall.
Alyssa Milburn
2011-07-18
COMPOSER: Some more sorting fixes.
Alyssa Milburn
2011-07-18
COMPOSER: Fix various stupid script bugs.
Alyssa Milburn
2011-07-17
COMPOSER: Implement kFuncLoadData.
Alyssa Milburn
2011-07-17
COMPOSER: Implement AddSprite, RemoveSprite, GetSpriteSize script functions.
Alyssa Milburn
2011-07-17
COMPOSER: Some processAnimFrame improvements.
Alyssa Milburn
2011-07-17
COMPOSER: Various additions/improvements to sprite/mouse code.
Alyssa Milburn
2011-07-17
COMPOSER: Don't use memcpy for overlapping copies (fixes gaps in some sprites).
Alyssa Milburn
2011-07-16
COMPOSER: Try handling keyDown event.
Alyssa Milburn
2011-07-16
COMPOSER: Misc tweaks/fixes.
Alyssa Milburn
2011-07-16
COMPOSER: Add the remaining bitmap decompressors (SLW8 is still buggy).
Alyssa Milburn
2011-07-16
COMPOSER: Misc sprite changes.
Alyssa Milburn
2011-07-16
COMPOSER: Clear audio on new page.
Alyssa Milburn
2011-07-16
COMPOSER: Improve stopping anims.
Alyssa Milburn
2011-07-16
COMPOSER: Fix z-ordering (properly, this time).
Alyssa Milburn
2011-07-16
COMPOSER: Implement the rest of the script opcodes.
Alyssa Milburn
2011-07-16
COMPOSER: Don't complain about on-time animation ending.
Alyssa Milburn
2011-07-16
COMPOSER: Don't die on missing/bad anims.
Alyssa Milburn
2011-07-16
COMPOSER: Handle loading/unloading pages properly.
Alyssa Milburn
2011-07-16
COMPOSER: Fix z-ordering issues.
Alyssa Milburn
2011-07-16
COMPOSER: Always handle multiple resource entries in pipes.
Alyssa Milburn
2011-07-15
COMPOSER: Decompress sprites at load time.
Alyssa Milburn
2011-07-15
COMPOSER: Fix removeSprite behaviour.
Alyssa Milburn
2011-07-15
COMPOSER: Stub remaining script function calls.
Alyssa Milburn
2011-07-15
COMPOSER: Handle single-directory games.
Alyssa Milburn
2011-07-15
COMPOSER: Don't read off the end of pipes.
Alyssa Milburn
2011-07-14
COMPOSER: Manage/render sprites.
Alyssa Milburn
2011-07-14
COMPOSER: Add a first attempt at an engine.
Alyssa Milburn