Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-10-07 | ENGINES: Remove default1x scaler flag | Colin Snover | |
This flag is removed for a few reasons: * Engines universally set this flag to true for widths > 320, which made it redundant everywhere; * This flag functioned primarily as a "force 1x scaler" flag, since its behaviour was almost completely undocumented and users would need to figure out that they'd need an explicit non-default scaler set to get a scaler to operate at widths > 320; * (Most importantly) engines should not be in the business of deciding how the backend may choose to render its virtual screen. The choice of rendering behaviour belongs to the user, and the backend, in that order. A nearby future commit restores the default1x scaler behaviour in the SDL backend code for the moment, but in the future it is my hope that there will be a better configuration UI to allow users to specify how they want scaling to work for high resolutions. | |||
2014-06-09 | CRUISE: some more renaming, remove another useless variable | Strangerke | |
2014-06-09 | CRUISE: Initialize some variables in the contractor, change some variables ↵ | Strangerke | |
to boolean | |||
2014-02-18 | CRUISE: Make GPL headers consistent in themselves. | Johannes Schickel | |
2012-05-14 | CRUISE: Add italian language strings | Fabio Battaglia | |
Add italian menu strings, taken from Italian Amiga version | |||
2011-06-02 | ENGINES: Change 2nd param of Engine::saveGameState to Common::String | Max Horn | |
2011-05-25 | ALL: initialise -> initialize | Matthew Hoops | |
2011-05-17 | COMMON: Registers RandomSources in constructor with the event recorder | Max Horn | |
This also removes the dependency of engines on the event recorder header and API, and will make it easier to RandomSources that are not properly registered. | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-03-19 | CRUISE: Cleanup syncSoundSettings() | dhewg | |
And init volume levels on startup | |||
2011-01-02 | JANITORIAL: Suppress some useless includes | Arnaud Boutonné | |
svn-id: r55091 | |||
2010-11-17 | CRUISE: Corrected uninit read of _polyStruct in ctp.cpp:49 detected by Valgrind. | David Turner | |
This occurred during intro playback and was due to _polyStruct not being initialised to NULL during engine construction/initialisation. svn-id: r54299 | |||
2010-08-09 | CRUISE: Eliminate global constructors | Eugene Sandulenko | |
svn-id: r51936 | |||
2010-07-17 | Remove PalmOS port | Max Horn | |
svn-id: r50964 | |||
2010-05-04 | Move DebugChannel related code to new header | Max Horn | |
svn-id: r48935 | |||
2010-05-04 | Move initGraphics and initCommonGFX from to new header. | Max Horn | |
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934 | |||
2010-04-27 | COMMON: Move DebugChannel stuff into a new DebugMan singleton | Max Horn | |
svn-id: r48821 | |||
2009-10-09 | Fixed all memory leaks as far as the initial title screen | Paul Gilbert | |
svn-id: r44814 | |||
2009-10-09 | Set up a basic tracing system for all memory allocations to help track down ↵ | Paul Gilbert | |
memory leaks svn-id: r44808 | |||
2009-09-24 | Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings ↵ | Filippos Karapetis | |
and issues in compilers which don't support NORETURN svn-id: r44314 | |||
2009-09-24 | Fixed some more warnings about unreachable code | Filippos Karapetis | |
svn-id: r44299 | |||
2009-09-14 | Add preliminary support for German Amiga version. | Johannes Schickel | |
svn-id: r44077 | |||
2009-08-24 | Bugfix for freeze when the in-game Pause 'P' key is used | Paul Gilbert | |
svn-id: r43690 | |||
2009-08-09 | Removed redundant code related to Midi handling | Paul Gilbert | |
svn-id: r43171 | |||
2009-07-25 | Move the event recorder to its own class (EventRecoder inside ↵ | Johannes Schickel | |
common/EventRecorder.[h/cpp]). svn-id: r42751 | |||
2009-07-11 | Added initialisation of paging screens when the game starts | Paul Gilbert | |
svn-id: r42370 | |||
2009-07-11 | Active background screens are now properly freed when the game exits | Paul Gilbert | |
svn-id: r42369 | |||
2009-06-30 | Made the music/sfx volume settings actually affect the in-game music/sfx volume | Paul Gilbert | |
svn-id: r41975 | |||
2009-06-14 | Beginnings of music support for Cruise, based on the cine engine sound code ↵ | Paul Gilbert | |
(note that the music played isn't yet correct, though) svn-id: r41506 | |||
2009-05-31 | Slowed down the game to match the original, and introduced the ability to ↵ | Paul Gilbert | |
alter game speed using the keypad +/- keys svn-id: r41064 | |||
2009-05-28 | Replaced the original implementation of walk box handling with a cleaner, ↵ | Paul Gilbert | |
structure array based one svn-id: r40954 | |||
2009-05-13 | Reintroduced language string lists as a fallback for DELPHINE.LNG, since not ↵ | Paul Gilbert | |
all versions have this file svn-id: r40522 | |||
2009-05-13 | Moved the construction of _sound and _music to the constructor, in case the ↵ | Paul Gilbert | |
run() method exits before initiaze is called svn-id: r40520 | |||
2009-04-18 | Added support for the global menu save/loading, and changed the savegame ↵ | Paul Gilbert | |
format to store the savegame name and thumbnail svn-id: r39979 | |||
2009-04-05 | Created stub manager class for sound effects | Paul Gilbert | |
svn-id: r39856 | |||
2009-04-01 | Laid the basics for music handling | Paul Gilbert | |
svn-id: r39786 | |||
2009-03-07 | Fixed some method parameters, changed the main loop to a method of the ↵ | Paul Gilbert | |
engine class, and moved the frame delay code to the main loop to make the game more responsive to events svn-id: r39180 | |||
2009-03-01 | Engines: Fused several init&go methods into a single run method | Max Horn | |
svn-id: r39003 | |||
2009-02-19 | In progress work on cleaning up the font system - giving proper variable ↵ | Paul Gilbert | |
names, types, and converted memory accesses to endian safe structures svn-id: r38540 | |||
2009-02-14 | Changed the list of language dependant strings from being hard-coded to ↵ | Paul Gilbert | |
dynamically being loaded from the 'delphine.lng' file svn-id: r36317 | |||
2009-02-11 | Added debugger console | Paul Gilbert | |
svn-id: r36259 | |||
2009-01-30 | Renamed SpecialDebugLevel to DebugChannel | Max Horn | |
svn-id: r36142 | |||
2009-01-25 | Minor cleanup and changed g_cruise to _vm for consistency | Paul Gilbert | |
svn-id: r36050 | |||
2009-01-16 | Code formatting fixes, automatically performed by astyle | Max Horn | |
svn-id: r35870 | |||
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel | |
svn-id: r35062 | |||
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn | |
svn-id: r34916 | |||
2008-02-15 | Merged lots of _mixer->isReady() warnings into a single one in Engine ↵ | Max Horn | |
constructor svn-id: r30871 | |||
2007-12-27 | Early pathfinding | Vincent Hamm | |
svn-id: r30012 | |||
2007-12-24 | -Fade in/fade out | Vincent Hamm | |
-Implement background mode 5 svn-id: r29968 |