index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
cruise
/
cruise.cpp
Age
Commit message (
Expand
)
Author
2009-08-24
Bugfix for freeze when the in-game Pause 'P' key is used
Paul Gilbert
2009-08-09
Removed redundant code related to Midi handling
Paul Gilbert
2009-07-25
Move the event recorder to its own class (EventRecoder inside common/EventRec...
Johannes Schickel
2009-07-11
Added initialisation of paging screens when the game starts
Paul Gilbert
2009-07-11
Active background screens are now properly freed when the game exits
Paul Gilbert
2009-06-30
Made the music/sfx volume settings actually affect the in-game music/sfx volume
Paul Gilbert
2009-06-14
Beginnings of music support for Cruise, based on the cine engine sound code (...
Paul Gilbert
2009-05-31
Slowed down the game to match the original, and introduced the ability to alt...
Paul Gilbert
2009-05-28
Replaced the original implementation of walk box handling with a cleaner, str...
Paul Gilbert
2009-05-13
Reintroduced language string lists as a fallback for DELPHINE.LNG, since not ...
Paul Gilbert
2009-05-13
Moved the construction of _sound and _music to the constructor, in case the r...
Paul Gilbert
2009-04-18
Added support for the global menu save/loading, and changed the savegame form...
Paul Gilbert
2009-04-05
Created stub manager class for sound effects
Paul Gilbert
2009-04-01
Laid the basics for music handling
Paul Gilbert
2009-03-07
Fixed some method parameters, changed the main loop to a method of the engine...
Paul Gilbert
2009-03-01
Engines: Fused several init&go methods into a single run method
Max Horn
2009-02-19
In progress work on cleaning up the font system - giving proper variable name...
Paul Gilbert
2009-02-14
Changed the list of language dependant strings from being hard-coded to dynam...
Paul Gilbert
2009-02-11
Added debugger console
Paul Gilbert
2009-01-30
Renamed SpecialDebugLevel to DebugChannel
Max Horn
2009-01-25
Minor cleanup and changed g_cruise to _vm for consistency
Paul Gilbert
2009-01-16
Code formatting fixes, automatically performed by astyle
Max Horn
2008-11-14
Committed my patch #2123680 "SDL: Backend transaction / rollback support".
Johannes Schickel
2008-11-06
Switched various Engine APIs to use Common::Error
Max Horn
2008-02-15
Merged lots of _mixer->isReady() warnings into a single one in Engine constru...
Max Horn
2007-12-27
Early pathfinding
Vincent Hamm
2007-12-24
-Fade in/fade out
Vincent Hamm
2007-12-18
Fix loading savegame from original interpreter
Vincent Hamm
2007-11-03
Patch #1825276: "DETECTION: advanced detector engine simplification"
Eugene Sandulenko
2007-10-28
Implement cursors
Vincent Hamm
2007-09-19
Modified patch #1738058: "Action recorder".
Eugene Sandulenko
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-30
Removing useless common/fs.h includes
Max Horn
2007-05-01
Fixed PalmOS ARM global object allocation
Chris Apers
2007-04-27
Fix code formatting (partially) and guard defines in includes.
Eugene Sandulenko
2007-04-27
Add cruise source code for scummvm
Vincent Hamm