Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-05-12 | Changed the hardcoded 'Parler de..' string in the conversation dialog to use ↵ | Paul Gilbert | |
the correct language string svn-id: r40477 | |||
2009-04-18 | Added support for the global menu save/loading, and changed the savegame ↵ | Paul Gilbert | |
format to store the savegame name and thumbnail svn-id: r39979 | |||
2009-04-05 | Implemented many of the remaining library functions | Paul Gilbert | |
svn-id: r39857 | |||
2009-04-04 | Replaced all occurrences of the constant '257' with the existing constant ↵ | Paul Gilbert | |
'NUM_FILE_ENTRIES' svn-id: r39824 | |||
2009-04-01 | Laid the basics for music handling | Paul Gilbert | |
svn-id: r39786 | |||
2009-03-16 | Code formatting, added further constant references, and corrected method ↵ | Paul Gilbert | |
signatures svn-id: r39445 | |||
2009-03-07 | Fixed some method parameters, changed the main loop to a method of the ↵ | Paul Gilbert | |
engine class, and moved the frame delay code to the main loop to make the game more responsive to events svn-id: r39180 | |||
2009-03-03 | Corrected click handling when a text message is displaying to properly ↵ | Paul Gilbert | |
dismiss the text, rather than trying to immediately perform another action svn-id: r39088 | |||
2009-03-03 | Changed the int16[5] array used in pathfinding to a structure with ↵ | Paul Gilbert | |
explicitly named fields svn-id: r39087 | |||
2009-03-02 | Formatting fixes, and added extra constants and function name corrections | Paul Gilbert | |
svn-id: r39063 | |||
2009-03-01 | Implemented proper support for the Pause 'p' key | Paul Gilbert | |
svn-id: r38995 | |||
2009-02-19 | Initial work on correct engine pausing | Paul Gilbert | |
svn-id: r38541 | |||
2009-02-14 | Changed the list of language dependant strings from being hard-coded to ↵ | Paul Gilbert | |
dynamically being loaded from the 'delphine.lng' file svn-id: r36317 | |||
2009-02-11 | Added debugger console | Paul Gilbert | |
svn-id: r36259 | |||
2009-02-10 | Cleaned up the input loop, using ScummVM keycode constants and some newly ↵ | Paul Gilbert | |
defined constants svn-id: r36255 | |||
2009-02-09 | Changed the save/load process to use a common serialiser | Paul Gilbert | |
svn-id: r36253 | |||
2009-01-29 | A ton of code formatting fixes; also fixed warnings about single line loops ↵ | Max Horn | |
like 'while(cond);' by inserting newlines svn-id: r36127 | |||
2009-01-25 | Introduced a static string list for language dependant strings, and changed ↵ | Paul Gilbert | |
the options and inventory menus to use it svn-id: r36051 | |||
2009-01-16 | Code formatting fixes, automatically performed by astyle | Max Horn | |
svn-id: r35870 | |||
2008-12-25 | Pushing down some header deps (on common/system.h, mostly) | Max Horn | |
svn-id: r35542 | |||
2008-09-21 | Patch #2054467: CRUISE: 64bits fixes | Eugene Sandulenko | |
svn-id: r34622 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2007-12-27 | Early pathfinding | Vincent Hamm | |
svn-id: r30012 | |||
2007-12-25 | Muting the compiler :P | Sven Hesse | |
svn-id: r29991 | |||
2007-12-25 | Fix input | Vincent Hamm | |
Fix timming svn-id: r29990 | |||
2007-12-25 | Fix palette issues | Vincent Hamm | |
svn-id: r29989 | |||
2007-12-25 | Fix title screen regression | Vincent Hamm | |
svn-id: r29988 | |||
2007-12-24 | Fix background save/restore | Vincent Hamm | |
svn-id: r29979 | |||
2007-12-24 | -Fade in/fade out | Vincent Hamm | |
-Implement background mode 5 svn-id: r29968 | |||
2007-12-20 | Fix compiler warnings | Max Horn | |
svn-id: r29922 | |||
2007-12-20 | Multiple fix/cleanup | Vincent Hamm | |
One bug remains before the game is completable without hack svn-id: r29920 | |||
2007-12-18 | Fix loading savegame from original interpreter | Vincent Hamm | |
svn-id: r29901 | |||
2007-12-17 | Fix dangling pointer | Vincent Hamm | |
Fix low color background Fix input svn-id: r29897 | |||
2007-11-11 | Silencing some warnings | Max Horn | |
svn-id: r29479 | |||
2007-11-11 | Menu display fix | Vincent Hamm | |
Linked objects implementation (barman) The gameplay is now kind of working and it is possible to play at least the first part of the game svn-id: r29478 | |||
2007-11-11 | Implement dialogues | Vincent Hamm | |
Detect french 256 colors version svn-id: r29473 | |||
2007-11-10 | Fix relocation of objects relations | Vincent Hamm | |
svn-id: r29472 | |||
2007-11-10 | Muting the compiler :P | Sven Hesse | |
svn-id: r29470 | |||
2007-11-10 | Fix boggus object state | Vincent Hamm | |
svn-id: r29469 | |||
2007-11-10 | Muting the compiler :P | Sven Hesse | |
svn-id: r29468 | |||
2007-11-10 | -Cleanup strings | Vincent Hamm | |
-Fix load saves from original interpreter -Add all background merge functions svn-id: r29467 | |||
2007-11-08 | Cleanup load savegame from original interpreter | Vincent Hamm | |
svn-id: r29453 | |||
2007-11-05 | Muting the compiler :P | Sven Hesse | |
svn-id: r29425 | |||
2007-11-05 | Implement polygon and sprite masking | Vincent Hamm | |
svn-id: r29422 | |||
2007-11-04 | Some code formating fixes | Sven Hesse | |
svn-id: r29409 | |||
2007-11-04 | Some more script functions | Vincent Hamm | |
svn-id: r29408 | |||
2007-11-04 | Click on polygon detection | Vincent Hamm | |
Object menu fix for doors svn-id: r29395 | |||
2007-10-29 | Implement more object input | Vincent Hamm | |
svn-id: r29317 | |||
2007-10-29 | Commenting out the unused variables x and y to mute GCC :P | Sven Hesse | |
svn-id: r29314 | |||
2007-10-29 | Add more object menu controls | Vincent Hamm | |
svn-id: r29312 |