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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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cruise
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cruise_main.cpp
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Commit message (
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Author
2009-04-18
Added support for the global menu save/loading, and changed the savegame form...
Paul Gilbert
2009-04-05
Implemented many of the remaining library functions
Paul Gilbert
2009-04-04
Replaced all occurrences of the constant '257' with the existing constant 'NU...
Paul Gilbert
2009-04-01
Laid the basics for music handling
Paul Gilbert
2009-03-16
Code formatting, added further constant references, and corrected method sign...
Paul Gilbert
2009-03-07
Fixed some method parameters, changed the main loop to a method of the engine...
Paul Gilbert
2009-03-03
Corrected click handling when a text message is displaying to properly dismis...
Paul Gilbert
2009-03-03
Changed the int16[5] array used in pathfinding to a structure with explicitly...
Paul Gilbert
2009-03-02
Formatting fixes, and added extra constants and function name corrections
Paul Gilbert
2009-03-01
Implemented proper support for the Pause 'p' key
Paul Gilbert
2009-02-19
Initial work on correct engine pausing
Paul Gilbert
2009-02-14
Changed the list of language dependant strings from being hard-coded to dynam...
Paul Gilbert
2009-02-11
Added debugger console
Paul Gilbert
2009-02-10
Cleaned up the input loop, using ScummVM keycode constants and some newly def...
Paul Gilbert
2009-02-09
Changed the save/load process to use a common serialiser
Paul Gilbert
2009-01-29
A ton of code formatting fixes; also fixed warnings about single line loops l...
Max Horn
2009-01-25
Introduced a static string list for language dependant strings, and changed t...
Paul Gilbert
2009-01-16
Code formatting fixes, automatically performed by astyle
Max Horn
2008-12-25
Pushing down some header deps (on common/system.h, mostly)
Max Horn
2008-09-21
Patch #2054467: CRUISE: 64bits fixes
Eugene Sandulenko
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2007-12-27
Early pathfinding
Vincent Hamm
2007-12-25
Muting the compiler :P
Sven Hesse
2007-12-25
Fix input
Vincent Hamm
2007-12-25
Fix palette issues
Vincent Hamm
2007-12-25
Fix title screen regression
Vincent Hamm
2007-12-24
Fix background save/restore
Vincent Hamm
2007-12-24
-Fade in/fade out
Vincent Hamm
2007-12-20
Fix compiler warnings
Max Horn
2007-12-20
Multiple fix/cleanup
Vincent Hamm
2007-12-18
Fix loading savegame from original interpreter
Vincent Hamm
2007-12-17
Fix dangling pointer
Vincent Hamm
2007-11-11
Silencing some warnings
Max Horn
2007-11-11
Menu display fix
Vincent Hamm
2007-11-11
Implement dialogues
Vincent Hamm
2007-11-10
Fix relocation of objects relations
Vincent Hamm
2007-11-10
Muting the compiler :P
Sven Hesse
2007-11-10
Fix boggus object state
Vincent Hamm
2007-11-10
Muting the compiler :P
Sven Hesse
2007-11-10
-Cleanup strings
Vincent Hamm
2007-11-08
Cleanup load savegame from original interpreter
Vincent Hamm
2007-11-05
Muting the compiler :P
Sven Hesse
2007-11-05
Implement polygon and sprite masking
Vincent Hamm
2007-11-04
Some code formating fixes
Sven Hesse
2007-11-04
Some more script functions
Vincent Hamm
2007-11-04
Click on polygon detection
Vincent Hamm
2007-10-29
Implement more object input
Vincent Hamm
2007-10-29
Commenting out the unused variables x and y to mute GCC :P
Sven Hesse
2007-10-29
Add more object menu controls
Vincent Hamm
2007-10-28
Early implementation of object menu
Vincent Hamm
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