Age | Commit message (Collapse) | Author | |
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2018-12-10 | ENGINES: Normalize the getName() result of metaengines | Bastien Bouclet | |
Also-By: Matthew Hoops <clone2727@gmail.com> | |||
2018-04-07 | ALL: Load savegame thumbnail only when necessary | Adrian Frühwirth | |
This commit introduces the following changes: 1. Graphics::loadThumbnail() Now returns a boolean and takes a new argument skipThumbnail which defaults to false. In case of true, loadThumbnail() reads past the thumbnail data in the input stream instead of actually loading the thumbnail. This simplifies savegame handling where, up until now, many engines always read the whole savegame metadata (including the thumbnail) and then threw away the thumbnail when not needed (which is in almost all cases, the most common exception being MetaEngine::querySaveMetaInfos() which is responsible for loading savegame metadata for displaying it in the GUI launcher. 2. readSavegameHeader() Engines which already implement such a method (name varies) now take a new argument skipThumbnail (default: true) which is passed through to loadThumbnail(). This means that the default case for readSavegameHeader() is now _not_ loading the thumbnail from a savegame and just reading past it. In those cases, e.g. querySaveMetaInfos(), where we actually are interested in loading the thumbnail readSavegameHeader() needs to explicitely be called with skipThumbnail == false. Engines whose readSavegameHeader() (name varies) already takes an argument loadThumbnail have been adapted to have a similar prototype and semantics. I.e. readSaveHeader(in, loadThumbnail, header) now is readSaveHeader(in, header, skipThumbnail). 3. Error handling Engines which previously did not check the return value of readSavegameHeader() (name varies) now do so ensuring that possibly broken savegames (be it a broken thumbnail or something else) don't make it into the GUI launcher list in the first place. | |||
2016-03-08 | ENGINES: Make variable names of ADGameDescription conform to our guidelines. | Johannes Schickel | |
gameid -> gameId guioptions -> guiOptions | |||
2016-03-08 | ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. | Johannes Schickel | |
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions | |||
2016-02-25 | CRUISE: Let listSaves return list sorted on slot numbers. | Johannes Schickel | |
2016-01-26 | CRUISE: Only request actual save slots in listSaves. | Johannes Schickel | |
2014-02-18 | CRUISE: Make GPL headers consistent in themselves. | Johannes Schickel | |
2014-02-17 | CRUISE: Indent REGISTER_PLUGIN_* for consistency. | Johannes Schickel | |
2013-06-18 | CRUISE: Remove useless fields in CRUISEGameDescription | Strangerke | |
2013-05-02 | COMMON: Change kPlatformPC to kPlatformDOS | Matthew Hoops | |
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows. | |||
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-07-03 | CRUISE: Slight cleanup in querySaveMetaInfos. | Johannes Schickel | |
2012-05-14 | CRUISE: Correct Italian detection entry | Fabio Battaglia | |
Actually mark Amiga italian detection entry as Italian | |||
2012-05-14 | CRUISE: Add detection entry for Amiga Italian ver | Fabio Battaglia | |
2011-11-16 | LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) | Strangerke | |
2011-10-23 | AD: Switched rest of the engines to new GUIO | Eugene Sandulenko | |
2011-10-01 | COMMON: Fix multiple engines asserting in querySaveMetaInfos for empty save ↵ | Paul Gilbert | |
slots | |||
2011-06-14 | DETECTOR: Merge ADParams into AdvancedMetaEngine | Max Horn | |
2011-06-10 | CRUISE: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | ENGINES: Change incorrect use of 'target' to 'gameid' | Max Horn | |
2011-05-22 | ENGINES: Further unify engine names | Thierry Crozat | |
2011-05-16 | ENGINES: Unify engine names | Thierry Crozat | |
This unifies the engine names in MetaEngine::getName() and the credits. In particular drop "Engine" or "engine" from the names when it was present and use expanded names in credits when the MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS"). | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-14 | ALL: colour -> color | Max Horn | |
2010-06-15 | AdvancedDetector: Add new parameter directoryGlobs. | Eugene Sandulenko | |
Without this parameter mass detection gave tons of false alarms. Use globbing for narrowing down the depth search. svn-id: r49788 | |||
2010-06-14 | Extended advancedDetector with depth parameter. | Eugene Sandulenko | |
Now AD can search nested directories. By default it is turned off, but there is new parameter to ADParameters struct. Usually value of 2 is good enough for all purposes. svn-id: r49653 | |||
2010-03-22 | Patch #2973290: Semicolon cleanup | Max Horn | |
svn-id: r48359 | |||
2010-03-18 | COMMON: Get rid of Common::StringList | Max Horn | |
svn-id: r48287 | |||
2010-03-04 | cruise: add detection entry for Amiga English US GOLD version | Fabio Battaglia | |
svn-id: r48160 | |||
2010-02-13 | Cruise detection entry for english AtariST KixxXL edition | Fabio Battaglia | |
svn-id: r48045 | |||
2010-01-03 | Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null | Torbjörn Andersson | |
before freeing it, which isn't necessary. svn-id: r46941 | |||
2009-09-14 | Add preliminary support for German Amiga version. | Johannes Schickel | |
svn-id: r44077 | |||
2009-08-24 | Added code to launch the GMM save/load dialogues from the in-game Player ↵ | Paul Gilbert | |
menu, replacing the older code that just saved/loaded the game in a single slot without prompting svn-id: r43685 | |||
2009-08-16 | Added detection entry for the UK 16 colour version | Paul Gilbert | |
svn-id: r43434 | |||
2009-08-15 | Added Dirty Rect handling functionality | Paul Gilbert | |
svn-id: r43406 | |||
2009-06-10 | Added support for loading savegames from the launcher | Paul Gilbert | |
svn-id: r41424 | |||
2009-06-06 | Added game GUI options to advancedDetector and updated all engines | Eugene Sandulenko | |
svn-id: r41272 | |||
2009-06-01 | Capitalize the C in Corpse | Joost Peters | |
svn-id: r41110 | |||
2009-05-29 | Changed SaveFileManager methods to take Common::String params (instead of ↵ | Max Horn | |
char pointers) svn-id: r41000 | |||
2009-05-17 | Removed the obsolete game Id list - it seems redundant, and stops the ↵ | Paul Gilbert | |
warning message coming up about Target 'cruise' upgraded to 'cruise' svn-id: r40633 | |||
2009-05-05 | Added detection entry for the German 16-colour version, which was included on | Torbjörn Andersson | |
the "Classic Collection" CD I just bought. svn-id: r40330 | |||
2009-04-18 | Added support for the global menu save/loading, and changed the savegame ↵ | Paul Gilbert | |
format to store the savegame name and thumbnail svn-id: r39979 | |||
2009-03-05 | Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵ | Jordi Vilalta Prat | |
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132 | |||
2009-01-29 | Moved AdvancedDetector from common/ to engines/ | Max Horn | |
svn-id: r36132 | |||
2009-01-16 | Fixed class indention | Max Horn | |
svn-id: r35871 | |||
2009-01-16 | Code formatting fixes, automatically performed by astyle | Max Horn | |
svn-id: r35870 | |||
2009-01-02 | Add German, Italian and Spanish VGA versions of Cruise for a Corpse. | Travis Howell | |
svn-id: r35669 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 | |||
2008-04-05 | Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, ↵ | Max Horn | |
kADFlagDontAugmentPreferredTarget (since all AdvDetector engines except Kyra used kADFlagAugmentPreferredTarget, it seems reasonable to assume that as default) svn-id: r31413 |