Age | Commit message (Collapse) | Author |
|
svn-id: r47541
|
|
svn-id: r45616
|
|
svn-id: r44861
|
|
memory leaks
svn-id: r44808
|
|
svn-id: r43406
|
|
isn't a reliable way of identifying the specific message
svn-id: r42205
|
|
allows the game's "Fisticuffs path" to work properly
svn-id: r42199
|
|
shooting cut-scene, so it can be read properly
svn-id: r42198
|
|
to walk through closed doors and into the walls
svn-id: r42162
|
|
svn-id: r41827
|
|
the channel parameter to the given library routine)
svn-id: r41787
|
|
svn-id: r41763
|
|
dummy variable and never actually changed the volume
svn-id: r41748
|
|
svn-id: r41726
|
|
svn-id: r41724
|
|
svn-id: r41703
|
|
(note that the music played isn't yet correct, though)
svn-id: r41506
|
|
from the ScummVM launcher
svn-id: r41423
|
|
clarify that flipping only occurs on LE systems + some related cleanup.
svn-id: r41107
|
|
svn-id: r41098
|
|
svn-id: r41097
|
|
svn-id: r40867
|
|
animation is removed
svn-id: r40615
|
|
svn-id: r40588
|
|
format to store the savegame name and thumbnail
svn-id: r39979
|
|
Removed the volume() function.
svn-id: r39868
|
|
svn-id: r39857
|
|
'NUM_FILE_ENTRIES'
svn-id: r39824
|
|
svn-id: r39822
|
|
strupr.
svn-id: r39791
|
|
svn-id: r39786
|
|
svn-id: r39699
|
|
signatures
svn-id: r39445
|
|
svn-id: r39063
|
|
fixes a problem where the player could disappear if he had to rotate to face a selected object
svn-id: r39019
|
|
svn-id: r38995
|
|
svn-id: r38539
|
|
svn-id: r36050
|
|
svn-id: r35870
|
|
svn-id: r30664
|
|
svn-id: r30015
|
|
svn-id: r30012
|
|
Fix timming
svn-id: r29990
|
|
svn-id: r29989
|
|
svn-id: r29988
|
|
svn-id: r29979
|
|
-Implement background mode 5
svn-id: r29968
|
|
Add one missing opcode
svn-id: r29928
|
|
svn-id: r29926
|
|
svn-id: r29925
|