Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-07-11 | Added initialisation of paging screens when the game starts | Paul Gilbert | |
svn-id: r42370 | |||
2009-07-06 | Removed all the current special cases coding for user (mouse press) waiting, ↵ | Paul Gilbert | |
and reimplemented it exactly the way the original did svn-id: r42173 | |||
2009-06-05 | Tweaks to the code that pauses for a mouse press when displaying many text ↵ | Paul Gilbert | |
messages svn-id: r41196 | |||
2009-06-01 | Change flip[Short|Long] functions to bigEndian[Short|Long]ToNative to ↵ | Joost Peters | |
clarify that flipping only occurs on LE systems + some related cleanup. svn-id: r41107 | |||
2009-04-03 | Fixed incorrect palette range usage so room fade-ins happen correctly | Paul Gilbert | |
svn-id: r39822 | |||
2009-03-16 | Code formatting, added further constant references, and corrected method ↵ | Paul Gilbert | |
signatures svn-id: r39445 | |||
2009-03-07 | Fixed some method parameters, changed the main loop to a method of the ↵ | Paul Gilbert | |
engine class, and moved the frame delay code to the main loop to make the game more responsive to events svn-id: r39180 | |||
2009-03-01 | Cleaned up parts of the font display system. Note: Cruise used two almost ↵ | Paul Gilbert | |
identical routines for text display - one which creates a draw structure, and the other draws directly to the screen. Since there don't seem to be any other differences, the immediate draw version has been changed to use the rendering version and then draw the results svn-id: r38994 | |||
2009-02-19 | Initial work on correct engine pausing | Paul Gilbert | |
svn-id: r38541 | |||
2009-02-11 | Added debugger console | Paul Gilbert | |
svn-id: r36259 | |||
2009-01-16 | Code formatting fixes, automatically performed by astyle | Max Horn | |
svn-id: r35870 | |||
2007-12-27 | Early pathfinding | Vincent Hamm | |
svn-id: r30012 | |||
2007-12-25 | Fix input | Vincent Hamm | |
Fix timming svn-id: r29990 | |||
2007-12-25 | Bunch of gfx fix | Vincent Hamm | |
svn-id: r29986 | |||
2007-12-24 | -Fade in/fade out | Vincent Hamm | |
-Implement background mode 5 svn-id: r29968 | |||
2007-12-20 | Fix palette manipulation code | Vincent Hamm | |
Add one missing opcode svn-id: r29928 | |||
2007-12-17 | Fix dangling pointer | Vincent Hamm | |
Fix low color background Fix input svn-id: r29897 | |||
2007-12-12 | simplify gfxModuleData_field_60, sync with cine code | Gregory Montoir | |
svn-id: r29837 | |||
2007-11-04 | Some code formating fixes | Sven Hesse | |
svn-id: r29409 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-18 | Code formatting fixes | Max Horn | |
svn-id: r28945 | |||
2007-09-10 | Lots of source code formatting corrections | Max Horn | |
svn-id: r28887 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-04-29 | Only update the backend's palette when necessary, since doing this triggers a | Torbjörn Andersson | |
full redraw. (We still do that by updating the entire screen every frame, but that could possibly change in the future.) As an added bonus, I can now see all the glitches of the English version's intro in full ScummTechniVMColor. :-) svn-id: r26672 | |||
2007-04-27 | Fix code formatting (partially) and guard defines in includes. | Eugene Sandulenko | |
svn-id: r26631 | |||
2007-04-27 | Fixed loads of warnings with MSVC and gcc | Filippos Karapetis | |
svn-id: r26615 | |||
2007-04-27 | Add cruise source code for scummvm | Vincent Hamm | |
svn-id: r26605 |