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path: root/engines/cruise/vars.h
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2010-07-17Remove PalmOS portMax Horn
svn-id: r50964
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
svn-id: r45616
2009-06-10Added variable to savegame format so that savegames can be correctly loaded ↵Paul Gilbert
from the ScummVM launcher svn-id: r41423
2009-05-17Properly named the dialog menu item 'selected' fieldPaul Gilbert
svn-id: r40632
2009-04-18Added support for the global menu save/loading, and changed the savegame ↵Paul Gilbert
format to store the savegame name and thumbnail svn-id: r39979
2009-04-01Laid the basics for music handlingPaul Gilbert
svn-id: r39786
2009-03-22Bug fixes for handling 5-bit layered sprites correctly - this fixes the ↵Paul Gilbert
black boxes appearing in the first room during the fade-in svn-id: r39604
2009-02-09Changed the save/load process to use a common serialiserPaul Gilbert
svn-id: r36253
2009-01-16Code formatting fixes, automatically performed by astyleMax Horn
svn-id: r35870
2008-09-21Patch #2054467: CRUISE: 64bits fixesEugene Sandulenko
svn-id: r34622
2008-09-08Don't use fileName both as a structure and as a function parameterFilippos Karapetis
svn-id: r34449
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
svn-id: r30664
2007-12-27Nearly working pathfinderVincent Hamm
svn-id: r30015
2007-12-27Early pathfindingVincent Hamm
svn-id: r30012
2007-12-24Fix background save/restoreVincent Hamm
svn-id: r29979
2007-12-24-Fade in/fade outVincent Hamm
-Implement background mode 5 svn-id: r29968
2007-12-20Multiple fix/cleanupVincent Hamm
One bug remains before the game is completable without hack svn-id: r29920
2007-12-18Fix loading savegame from original interpreterVincent Hamm
svn-id: r29901
2007-11-11Implement dialoguesVincent Hamm
Detect french 256 colors version svn-id: r29473
2007-11-10Fix relocation of objects relationsVincent Hamm
svn-id: r29472
2007-11-10Fix boggus object stateVincent Hamm
svn-id: r29469
2007-11-10-Cleanup stringsVincent Hamm
-Fix load saves from original interpreter -Add all background merge functions svn-id: r29467
2007-11-08Cleanup load savegame from original interpreterVincent Hamm
svn-id: r29453
2007-11-05Implement polygon and sprite maskingVincent Hamm
svn-id: r29422
2007-10-29Implement more object inputVincent Hamm
svn-id: r29317
2007-10-29Add more object menu controlsVincent Hamm
svn-id: r29312
2007-10-28Implement cursorsVincent Hamm
svn-id: r29286
2007-10-27Hooked inputsVincent Hamm
Cleanup & fix in input management code svn-id: r29267
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-10Removed lot of unnecessary typedefs; added a NUM_PERSONS constant; renamed ↵Max Horn
_X/_Y vars to avoid conflicts with system headers on various systems (see bug #1716109) svn-id: r26798
2007-05-01Fixed PalmOS ARM global object allocationChris Apers
svn-id: r26697
2007-04-27Fix code formatting (partially) and guard defines in includes.Eugene Sandulenko
svn-id: r26631
2007-04-27CleanupVincent Hamm
svn-id: r26624
2007-04-27Fixing more warningsMax Horn
svn-id: r26618
2007-04-27Fixing compilation for meSven Hesse
svn-id: r26610
2007-04-27Add cruise source code for scummvmVincent Hamm
svn-id: r26605