Age | Commit message (Expand) | Author |
2009-06-01 | Disabled an old script interpreter hack | Paul Gilbert |
2009-06-01 | Removed some out of date TODO's | Paul Gilbert |
2009-06-01 | Replaced loadShort/saveShort functions with applicable endian macros | Paul Gilbert |
2009-06-01 | Removed the remaining two FIXME's - my analysis of the data indicates no issu... | Paul Gilbert |
2009-06-01 | Converted the saving of perso structure data to proper endian-safe serialisation | Paul Gilbert |
2009-05-31 | Slowed down the game to match the original, and introduced the ability to alt... | Paul Gilbert |
2009-05-31 | Merged the wait for mouse press event loop into the main loop, fixing animati... | Paul Gilbert |
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson |
2009-05-30 | Bugfix to keep ScummVM responsive even when the displayOn variable is set to ... | Paul Gilbert |
2009-05-29 | Changed SaveFileManager methods to take Common::String params (instead of cha... | Max Horn |
2009-05-29 | Reduced the word spacing width by one pixel to precisely match the original game | Paul Gilbert |
2009-05-29 | Bugfix for rendering text that caused corruption when the width was an odd nu... | Paul Gilbert |
2009-05-29 | Bugfix for screen redrawing when waiting for mouse click - this fixes a blank... | Paul Gilbert |
2009-05-28 | Fix for pathfinding bug that could occasionally stop the player from moving | Paul Gilbert |
2009-05-28 | Replaced the original implementation of walk box handling with a cleaner, str... | Paul Gilbert |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-05-24 | Removed the line feed workaround, and added explicit int16 castings to the FR... | Paul Gilbert |
2009-05-24 | Fixed the display glitch associated with the animated handle in the engine room | Paul Gilbert |
2009-05-19 | COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate... | Max Horn |
2009-05-19 | Improved Common::Serializer in several ways: | Max Horn |
2009-05-17 | Endian fix in script data access | Paul Gilbert |
2009-05-17 | Properly named the script structure offset field, and fixed an endian bug | Paul Gilbert |
2009-05-17 | Removed the obsolete game Id list - it seems redundant, and stops the warning... | Paul Gilbert |
2009-05-17 | Properly named the dialog menu item 'selected' field | Paul Gilbert |
2009-05-16 | Added the font character lookup table for the German version of the game | Paul Gilbert |
2009-05-16 | Added a workaround for a discrepancy in the English version - one of the long... | Paul Gilbert |
2009-05-16 | Corrected mixed up parameter usage in the LoadFile method | Paul Gilbert |
2009-05-16 | Replaced value with proper constant, and named a previously un-named structur... | Paul Gilbert |
2009-05-16 | Fixed incorrect pathfinding data entry being deleted when a temporary actor a... | Paul Gilbert |
2009-05-15 | Bugfix to saving the width of a cached background area - the previous code wa... | Paul Gilbert |
2009-05-15 | Corrected saving/loading of cached background areas | Paul Gilbert |
2009-05-15 | Bugfix to prevent off-screen areas from being restored by restoreBackground | Paul Gilbert |
2009-05-15 | Yet another strcpy() where source and destination may be the same... | Torbjörn Andersson |
2009-05-15 | Fixes for the backupBackground method when X < 0 | Paul Gilbert |
2009-05-15 | Converted various printf statements to use debug, warning, and error. | Paul Gilbert |
2009-05-15 | Bugfix for loadSetEntry to ensure graphics get allocated enough space. It's n... | Paul Gilbert |
2009-05-15 | Removed standard library includes - they were marked with a FIXME to remove, ... | Paul Gilbert |
2009-05-15 | Fixed a memory leak in the new unified decodeGfxUnified decoder method | Paul Gilbert |
2009-05-15 | Converted some code from fopen to Common::File - it's not currently used, but... | Paul Gilbert |
2009-05-13 | Fix some variable may be used uninitialized warnings. | Johannes Schickel |
2009-05-13 | Reintroduced language string lists as a fallback for DELPHINE.LNG, since not ... | Paul Gilbert |
2009-05-13 | Moved the construction of _sound and _music to the constructor, in case the r... | Paul Gilbert |
2009-05-12 | Surely this function is supposed to return -2 when the memory allocation | Torbjörn Andersson |
2009-05-12 | When source and destination are the same, there is no need to strcpy(). In fact | Torbjörn Andersson |
2009-05-12 | Fixed what looks like an obvious error in loadSong() that Valgrind caught. | Torbjörn Andersson |
2009-05-12 | Changed the hardcoded 'Parler de..' string in the conversation dialog to use ... | Paul Gilbert |
2009-05-07 | Commit of patch submitted by Jaime Abraham Corrales Gonzalez, with minor form... | Paul Gilbert |
2009-05-05 | Added detection entry for the German 16-colour version, which was included on | Torbjörn Andersson |
2009-04-18 | Implemented the 'Start Again' menu option to properly restart the game | Paul Gilbert |
2009-04-18 | Changed the 'Exit' game menu option to exit gracefully, rather than using exit() | Paul Gilbert |