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2012-07-03CRUISE: Slight cleanup in querySaveMetaInfos.Johannes Schickel
2012-06-10GUI: Add helper to SaveLoadChooser, which uses the currently active target.Johannes Schickel
This reduces the code duplication in all client code, which formerly duplicated the querying of the plugin, game id etc. and now simply calls the newly added method runModalWithCurrentTarget() on a SaveLoadChooser object.
2012-06-10GUI: Get rid of SaveLoadChooser::setSaveMode.Johannes Schickel
We already pass the title and process button name to the constructor of SaveLoadChooser and then do not offer any way of changing it, thus changing the edit mode of the chooser is kind of pointless and was never actually used. Instead we pass the mode on SaveLoadChooser construction now.
2012-05-14CRUISE: Add italian language stringsFabio Battaglia
Add italian menu strings, taken from Italian Amiga version
2012-05-14CRUISE: Correct Italian detection entryFabio Battaglia
Actually mark Amiga italian detection entry as Italian
2012-05-14CRUISE: Add detection entry for Amiga Italian verFabio Battaglia
2012-04-21CRUISE: Fix update of background animations while waiting for user.D G Turner
This is the third and final part of the patch supplied by Ignaz Forster on bug #3423955 ("CRUISE: Slow / unresponsive game behaviour") for avoiding blocking graphical updates during user wait loops. The removal of the continue statement fixes the update of background animations while waiting for user to respond i.e. try opening a locked door on the upper deck of the boat and check the sea background animation, but it also has the side effect of allowing hotspots to respond during this period if the user clicks fast enough. However, this bug was also present in the original interpreter, and a workaround has been added to inhibit this.
2012-04-21CRUISE: Modification to main loop to update cursor, even in FastMode.D G Turner
This is the second part of the patch supplied by Ignaz Forster on bug #3423955 ("CRUISE: Slow / unresponsive game behaviour") for avoiding blocking graphical updates during user wait loops. This removes the check for fastMode from the cursor update code and other code in this "idle" loop, and moves it down to qualifying only a few of the function calls.
2012-04-21CRUISE: Move cursor update to upper "idle" loop in main function.D G Turner
This is the first part of the patch supplied by Ignaz Forster on bug #3423955 ("CRUISE: Slow / unresponsive game behaviour") for avoiding blocking graphical updates during user wait loops. Hotspots passed during the idle loop do _not_ give any user feedback without this patch. The original patch has been split to allow for better understanding of the changes and to allow fine grained bisection if this introduces any regressions.
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h)
2012-02-15JANITORIAL: Fix whitespace in pointer template argTarek Soliman
2011-12-27CRUISE: Fix cppcheck warning about possible NULL pointer use.Torbjörn Andersson
2011-11-21CRUISE: Added explicit freeing of thumbnail surface pixelsPaul Gilbert
2011-11-16LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)Strangerke
2011-11-16COMMON: Rename Common::set_to to Common::fill.Johannes Schickel
This makes the name match with the name of the STL function with the same behavior.
2011-11-14CRUISE: Remove unused variablesEugene Sandulenko
2011-11-10CRUISE: Fix OOM checksWillem Jan Palenstijn
2011-11-04CRUISE: Removed duplicate variable assignmentFilippos Karapetis
2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko
2011-10-18CRUISE: Revert part of mouse movement patch applied from Bug #3423955.D G Turner
The removal of updateScreen() when DisplayOn is not set may cause a regression and is not related to fixing of the mouse jerkiness.
2011-10-16CRUISE: Fix For Unresponsive Mouse Movement noted in Bug #3423955.D G Turner
This patch was supplied on the bug by Ignaz Forster (ifo).
2011-10-01COMMON: Fix multiple engines asserting in querySaveMetaInfos for empty save ↵Paul Gilbert
slots
2011-08-07GRAPHICS: Simplify the interface of Graphics::loadThumbnail().Christoph Mallon
Now it returns the Surface, so the caller does not need to create one and pass it.
2011-08-07CRUISE: Replace casts and offset calculations for memory debugger by a ↵Christoph Mallon
simple struct.
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-08-06ALL: Reduce audio/ header dependencyEugene Sandulenko
2011-06-30JANITORIAL: Silence a couple of "variable set but not used" warnings.eriktorbjorn
2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-10CRUISE: Switch to alternate AdvancedMetaEngine, avoid ADParamsMax Horn
2011-06-10ENGINES: Change incorrect use of 'target' to 'gameid'Max Horn
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-06-02CRUISE: Replace snprintf() usage with Common::String::format()D G Turner
Safer and less portability issues.
2011-05-25ALL: initialise -> initializeMatthew Hoops
2011-05-25ALL: behaviour -> behaviorMatthew Hoops
2011-05-22ENGINES: Further unify engine namesThierry Crozat
2011-05-17COMMON: Registers RandomSources in constructor with the event recorderMax Horn
This also removes the dependency of engines on the event recorder header and API, and will make it easier to RandomSources that are not properly registered.
2011-05-16ENGINES: Unify engine namesThierry Crozat
This unifies the engine names in MetaEngine::getName() and the credits. In particular drop "Engine" or "engine" from the names when it was present and use expanded names in credits when the MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS").
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-04-14ALL: colour -> colorMax Horn
2011-04-03CRUISE: Fixed odd check, introduced in rev d83a83ef50md5
2011-03-29JANITORIAL: Remove/comment unused varsdhewg
Found by GCC 4.6's -Wunused-but-set-variable
2011-03-19CRUISE: Cleanup syncSoundSettings()dhewg
And init volume levels on startup
2011-02-23CRUISE: Bugfix for #3188309 - black text at end of introductionPaul Gilbert
2011-02-22CRUISE: Reinstate Copy Protection errorneously disabled in r51834.D G Turner
r51834 (f4d38ccd407f2a007050d69e4841ba7fc53cd401) was a commit to add English Floppy version of LoL to Kyra, but a file was accidently committed to Cruise as a sideffect.
2011-02-20CRUISE: Remove leftover RGBA reference.Johannes Schickel
2011-02-14CRUISE: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2011-02-07GUI: Rename SaveLoadChooser::runModal to runModalWithPluginAndTargetMax Horn
This avoids hiding an overloaded virtual method, which in turn can cause weird bugs (see also the next commit). svn-id: r55815