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2007-11-10Muting the compiler :PSven Hesse
svn-id: r29470
2007-11-10Fix boggus object stateVincent Hamm
svn-id: r29469
2007-11-10Muting the compiler :PSven Hesse
svn-id: r29468
2007-11-10-Cleanup stringsVincent Hamm
-Fix load saves from original interpreter -Add all background merge functions svn-id: r29467
2007-11-08Cleanup load savegame from original interpreterVincent Hamm
svn-id: r29453
2007-11-05Muting the compiler :PSven Hesse
svn-id: r29425
2007-11-05Fix some 256color version issuesVincent Hamm
svn-id: r29423
2007-11-05Implement polygon and sprite maskingVincent Hamm
svn-id: r29422
2007-11-04Muting the compilerSven Hesse
svn-id: r29410
2007-11-04Some code formating fixesSven Hesse
svn-id: r29409
2007-11-04Some more script functionsVincent Hamm
svn-id: r29408
2007-11-04Fix a few script issuesVincent Hamm
svn-id: r29397
2007-11-04Click on polygon detectionVincent Hamm
Object menu fix for doors svn-id: r29395
2007-11-03More polygon fix (nearly pixel perfect...)Vincent Hamm
svn-id: r29393
2007-11-03Fix buildVincent Hamm
svn-id: r29391
2007-11-03More polygon fixVincent Hamm
svn-id: r29390
2007-11-03Patch #1825276: "DETECTION: advanced detector engine simplification"Eugene Sandulenko
svn-id: r29386
2007-11-03Unleashing the polygon virus! (I.e. fixing a compiler warning and a, what I ↵Sven Hesse
think is a, logical error. Also changing swaps to use the template SWAP.) svn-id: r29385
2007-11-03Early polygon rewriteVincent Hamm
svn-id: r29383
2007-11-01Small cleanupsVincent Hamm
svn-id: r29352
2007-10-29Implement more object inputVincent Hamm
svn-id: r29317
2007-10-29Commenting out the unused variables x and y to mute GCC :PSven Hesse
svn-id: r29314
2007-10-29Add missing varsVincent Hamm
svn-id: r29313
2007-10-29Add more object menu controlsVincent Hamm
svn-id: r29312
2007-10-28Early implementation of object menuVincent Hamm
svn-id: r29296
2007-10-28Find object fixVincent Hamm
Walk fix svn-id: r29291
2007-10-28Fix warning & code formattingMax Horn
svn-id: r29290
2007-10-28Implement cursor by objectVincent Hamm
Fix walk cursor svn-id: r29288
2007-10-28Implement cursorsVincent Hamm
svn-id: r29286
2007-10-27Muting GCC warningsSven Hesse
svn-id: r29268
2007-10-27Hooked inputsVincent Hamm
Cleanup & fix in input management code svn-id: r29267
2007-10-27Add fast forward modeVincent Hamm
svn-id: r29265
2007-09-19Modified patch #1738058: "Action recorder".Eugene Sandulenko
svn-id: r28968
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-18Code formatting fixesMax Horn
svn-id: r28945
2007-09-10Lots of source code formatting correctionsMax Horn
svn-id: r28887
2007-07-01Removing non-ASCII chars from source codeMax Horn
svn-id: r27818
2007-06-12Patch #1733764: "Fallback detection patch". GSoC student.Eugene Sandulenko
svn-id: r27375
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-30Removing useless common/fs.h includesMax Horn
svn-id: r27018
2007-05-30Several const correctness fixesMax Horn
svn-id: r27011
2007-05-24sync resource unpacking code of cruise with cineGregory Montoir
svn-id: r26933
2007-05-17Replaced the old, broken fillpoly() function with a new, and hopefully slightlyTorbjörn Andersson
less broken, one. It probably isn't pixel-perfect compared to the original one, so I expect it will probably be replaced once again in the future. svn-id: r26860
2007-05-16Figured out the bug that was causing the animations to glitchVincent Hamm
svn-id: r26856
2007-05-12I believe these #includes are unnecessary.Torbjörn Andersson
svn-id: r26811
2007-05-12Don't cast pointers to int, this (potentially) breaks 64 bit systemsMax Horn
svn-id: r26806
2007-05-10Removed lot of unnecessary typedefs; added a NUM_PERSONS constant; renamed ↵Max Horn
_X/_Y vars to avoid conflicts with system headers on various systems (see bug #1716109) svn-id: r26798
2007-05-01Fixed PalmOS ARM global object allocationChris Apers
svn-id: r26697
2007-04-29Only update the backend's palette when necessary, since doing this triggers aTorbjörn Andersson
full redraw. (We still do that by updating the entire screen every frame, but that could possibly change in the future.) As an added bonus, I can now see all the glitches of the English version's intro in full ScummTechniVMColor. :-) svn-id: r26672
2007-04-28Implement missing opcode and fix staff introVincent Hamm
svn-id: r26669