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path: root/engines/director/director.h
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2017-07-05DIRECTOR: Move #define CHANNEL_COUNT to director.hTobia Tesan
2017-03-13DIRECTOR: Initial work on sprite draggingEugene Sandulenko
2017-03-13DIRECTOR: Lingo: Implement b_moveableSprite()Eugene Sandulenko
2017-03-12DIRECTOR: Fix warningEugene Sandulenko
2017-03-12DIRECTOR: pre-load cast members.stevenhoefel
2017-03-09DIRECTOR: Moved event processor to events.cppEugene Sandulenko
2017-03-01DIRECTOR: Plug memory leakEugene Sandulenko
2017-02-24DIRECTOR: Lingo: Initial code for func_play()Eugene Sandulenko
2017-02-24DIRECTOR: Encapsulated _nextMovie parameters into a stringEugene Sandulenko
2017-02-21DIRECTOR: Put parsing lingo debug ouptu to separate debug flagEugene Sandulenko
2017-02-17DIRECTOR: Added Events debug channel, more debug output in LingoEugene Sandulenko
2017-02-14DIRECTOR: Lingo: Fixed 'go to' functionsEugene Sandulenko
2017-02-09DIRECTOR: Made DirectorEngine::_currentScore privateEugene Sandulenko
2017-02-07DIRECTOR: Fixed Lingo's 'go to movie' Red/Blue worksEugene Sandulenko
2017-02-07DIRECTOR: Move graphics-related code to graphics.cppEugene Sandulenko
2017-02-04DIRECTOR: Implemented pausing/continuing of playbackEugene Sandulenko
2017-01-17DIRECTOR: Added test for font loadingEugene Sandulenko
2017-01-15DIRECTOR: Cleanup main movie loadingEugene Sandulenko
2017-01-14DIRECTOR: Switch to common readPascalStringEugene Sandulenko
2017-01-13DIRECTOR: Implement Shape Patterns and Borders for D3.stevenhoefel
2017-01-09DIRECTOR: CASt members have Children in D4.stevenhoefel
2017-01-08DIRECTOR: Added g_director uglynessEugene Sandulenko
2016-10-19DIRECTOR: Fix movie scanningEugene Sandulenko
2016-10-18DIRECTOR: Added debug chanel for text renderingEugene Sandulenko
2016-10-15DIRECTOR: Added Mac font rendering testEugene Sandulenko
2016-09-05DIRECTOR: Lingo: Implemented and documented 'the key' and 'the machineType'Eugene Sandulenko
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2016-09-02DIRECTOR: Initial code for Lingo keyboard handlingEugene Sandulenko
2016-09-01DIRECTOR: Lingo: Implemented 'the colorQD' and 'the colorDepth' entitiesEugene Sandulenko
2016-09-01DIRECTOR: CleanupEugene Sandulenko
2016-08-29DIRECTOR: Put all archive parsing methods into archive.cppEugene Sandulenko
2016-08-29DIRECTOR: Refactor Archive creationEugene Sandulenko
2016-08-29DIRECTOR: Started code on enlisting all movie filesEugene Sandulenko
2016-08-24DIRECTOR: Implemented uncompressed 1bpp pictures. Works sometimesEugene Sandulenko
2016-08-23DIRECTOR: Reduce header dependencyEugene Sandulenko
2016-08-21DIRECTOR: Added image dumping at debugEugene Sandulenko
2016-08-03DIRECTOR: Switch Mac font loading to the common codeEugene Sandulenko
2016-08-03DIRECTOR: Lingo: Initial code for Lingo test suite. Uses special game targetEugene Sandulenko
2016-08-03DIRECTOR: Added random sourceEugene Sandulenko
2016-08-03DIRECTOR: Fix rendering resource, loading shared BMPDmitry Iskrich
2016-08-03DIRECTOR: Fix memory corruptionDmitry Iskrich
2016-08-03DIRECTOR: Renew shared resources when loading new folderDmitry Iskrich
2016-08-03DIRECTOR: Using shared casts for renderingDmitry Iskrich
2016-08-03DIRECTOR: Loading shared DIB, STXTDmitry Iskrich
2016-08-03DIRECTOR: Fix warningEugene Sandulenko
2016-08-03DIRECTOR: Load shared casts in engineDmitry Iskrich
2016-08-03DIRECTOR: Support goto command in ScoreDmitry Iskrich
2016-08-03DIRECTOR: Add initial code for QuickTime videoDmitry Iskrich
2016-08-03DIRECTOR: Load palette directly to engineDmitry Iskrich
2016-08-03DIRECTOR: Add parsing mac names from folderDmitry Iskrich